Alien: Isolation
From PCGamingWiki, the wiki about fixing PC games
Cover image missing, please upload it | |
Developers | |
---|---|
The Creative Assembly | |
Publishers | |
Sega | |
Release dates | |
Windows | October 7, 2014 |
Alien | |
---|---|
Aliens: A Comic Book Adventure | 1995 |
Alien Trilogy | 1996 |
Aliens Online | 1998 |
Aliens versus Predator (series) | |
Aliens: Colonial Marines | 2013 |
Alien: Isolation | 2014 |
Aliens: Fireteam Elite | 2021 |
Aliens: Dark Descent | 2023 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Amazon.com | ||||
GamersGate | ||||
Humble Store | ||||
Steam |
- All versions require Steam.
DLC and expansion packs
Name | Notes | |
---|---|---|
Crew Expendable | ||
Crew Expendable | ||
Last Survivor | ||
Last Survivor |
- There is a season pass available, which is supposed to grant access to all future Survivor Mode DLCs.
Essential improvements
Skip intro videos
Instructions |
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Game data
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/214490/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Menu Customization
- By editing engine_settings.xml it is fairly easy to customize the in-game video options. Some of the fixes and enhancements below make use of that.
- For example, shadow map resolution can be increased significantly and the change can be reflected in the in-game menu as well. This means that settings can be overwritten or even added to existing ones.
- A specific setting line in the xml consists of:
<Quality
, followed by- the
name=
which is reflected as the setting name you see in-game (i.e. HDAO). Next is - the actual value, which can be a
int
,bool
orfloat
. The line content then ends with - a
precedence=
which determines the order of the Quality items. A higher number means the item is more on the right. Soprecedence=2
will be the next item afterprecedence=1
.
- Example: With this knowledge the FOV slider can be customized to show horizontal FOV values instead of the default vertical ones. Furthermore we can cut off all values that don't show the main character's body anymore:
Instructions |
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Field of view (FOV)
- Slider in menu goes from 47 - 75, with the higher FOV on the left side of the slider.
- Slider is using vertical field of view value. Use calculator for conversion to horizontal value.
- A FOV higher than 55 makes the main character's legs and feet disappear.
Level of Detail (Pop-in Distance) Increase
- Default Level of Detail setting even on Ultra results in excessive object pop-in which can be rectified.
Instructions |
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Increased Shadow Map Resolution
- In-game settings allow for a maximum shadow map resolution of 2048. It is possible to change the settings and increase the value.
Instructions |
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Increased Planar Reflections
- It is possible to greatly increase planar reflections (floor reflections).
Instructions |
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SLI Fix
- Default SLI compatibility bits do not scale properly in certain areas. Use alternative bits to improve performance at expense of some minor UI & light shaft flicker in places.
Instructions |
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Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish | ||||
Czech | ||||
Polish | ||||
Russian | ||||
Brazilian Portuguese |
Issues fixed
Game shows "Disk access" error while loading
- Run the game as administrator (AI.exe) or give full permissions to your user on game's directory.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 7 (64-bit) |
Processor (CPU) | Intel Core 2 Duo E8500 3.16 GHz | AMD Phenom II X4 955 – 4 Core, 3.2 GHz Intel Core 2 Quad Q9650 – 4 Core, 3.0 GHz |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 35 GB | |
Video card (GPU) | AMD Radeon HD 5550 NVIDIA GeForce GT 430 1 GB of VRAM DirectX 11 compatible | AMD Radeon R9 200 Series Nvidia GeForce GTX 660 2 GB of VRAM DirectX 11 compatible |
Notes
- ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/214490/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (214490) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.