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Difference between revisions of "Akiba's Trip: Undead & Undressed"

From PCGamingWiki, the wiki about fixing PC games
m (updated template usage)
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Line 20: Line 20:
  
 
'''Key points'''
 
'''Key points'''
{{--}} Frame rate is capped at 30 FPS<ref name="30fps">[http://www.relyonhorror.com/reviews/review-akibas-trip-undead-undressed-pc-version/ Review: Akiba’s Trip: Undead & Undressed (PC Version) | Rely on Horror]</ref> and changing it alters gameplay. See [[#High frame rate|High frame rate]].  
+
{{--}} Frame rate is capped at 30 FPS<ref name="30fps">[http://www.relyonhorror.com/reviews/review-akibas-trip-undead-undressed-pc-version/ Review: Akiba’s Trip: Undead & Undressed (PC Version) | Rely on Horror]</ref> and changing it alters gameplay. See [https://github.com/spideyfusion/akiba AkibaInterceptor].
{{--}} Near impossible to play with mouse and keyboard, controller highly recommended. See [[#Input settings|input settings]] for details.
+
{{--}} The game's internal resolution may be too blurry by default.<ref name="screenshot comparison">[http://screenshotcomparison.com/comparison/138380 Akiba's Trip Resolution Hex Edit : Screenshot Comparison]</ref> See [https://github.com/spideyfusion/akiba AkibaInterceptor].
{{ii}} With higher resolutions, game is upscaled from much lower internal resolution.<ref name="screenshot comparison">[http://screenshotcomparison.com/comparison/138380 Akiba's Trip Resolution Hex Edit : Screenshot Comparison]</ref> See [[#4K Ultra HD|4K Ultra HD]] how to raise internal resolution.
+
{{--}} Mouse support is very poor, playing with a controller is highly recommended.
  
 
'''General information'''
 
'''General information'''
Line 30: Line 30:
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Steam | 333980 | Steam | {{store link|Steam|375980|Demo available}}. | | Windows }}
+
{{Availability/row| Steam | 333980 | Steam | | | Windows }}
 
}}
 
}}
 
{{ii}} All versions require {{DRM|Steam}}.
 
{{ii}} All versions require {{DRM|Steam}}.
Line 36: Line 36:
 
==Essential improvements==
 
==Essential improvements==
 
===[https://github.com/spideyfusion/akiba AkibaInterceptor]===
 
===[https://github.com/spideyfusion/akiba AkibaInterceptor]===
{{++}} Can automatically skip games configuration utility, set desired frame rate cap and rendering resolution, move cursor out from the middle of the screen and prevent screen from going to sleep when playing with controller.
+
{{ii}} AkibaInterceptor is a small utility for adjusting the resolution and frame rate in AKIBA'S TRIP.
 
 
{{Fixbox|1=
 
{{Fixbox/fix|Install the mod|ref={{cn|date=July 2016}}}}
 
# [https://github.com/spideyfusion/akiba Download AkibaInterceptor].
 
# Unzip the package and move {{code|AkibaInterceptor.exe}} into {{code|{{p|game}}}}.
 
# Run {{code|AkibaInterceptor.exe}} and it does all the necessary changes.
 
# Open created {{code|configuration.yaml}} with preferred text editor and make desired changes.'
 
# Open the game through Steam.
 
 
 
'''Notes'''
 
{{ii}} If you need to access configuration utility in the future, open executable {{code|{{p|game}}\AkibaUU_Config.exe}} directly.
 
{{ii}} To uninstall, remove {{code|configuration.yaml}} and {{code|AkibaUU_Config.exe}}, rename {{code|AkibaUU_Config.Original.exe}} into {{code|AkibaUU_Config.exe}} and verify integrity of game cache through Steam.
 
}}
 
  
 
==Game data==
 
==Game data==
Line 85: Line 72:
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
 
|widescreen resolution      = true
 
|widescreen resolution      = true
|widescreen resolution notes=  
+
|widescreen resolution notes= Native up to 1920x1200. Use [https://github.com/spideyfusion/akiba AkibaInterceptor] to change internal resolution.
|multimonitor              = unknown
+
|multimonitor              = false
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            = unknown
+
|ultrawidescreen            = false
 
|ultrawidescreen notes      =  
 
|ultrawidescreen notes      =  
 
|4k ultra hd                = hackable
 
|4k ultra hd                = hackable
|4k ultra hd notes          = See [[#4K Ultra HD|4K Ultra HD]].
+
|4k ultra hd notes          = Use [https://github.com/spideyfusion/akiba AkibaInterceptor].
 
|fov                        = false
 
|fov                        = false
 
|fov notes                  =  
 
|fov notes                  =  
 
|windowed                  = true
 
|windowed                  = true
|windowed notes            = Toggleable with {{key|alt|enter}}.
+
|windowed notes            = Toggle with {{key|Alt|Enter}} or use [https://github.com/spideyfusion/akiba AkibaInterceptor].
|borderless windowed        = false
+
|borderless windowed        = hackable
|borderless windowed notes  = With regular fullscreen mode {{key|alt|tab}} will toggle game to windowed mode.
+
|borderless windowed notes  = Use [https://github.com/spideyfusion/akiba AkibaInterceptor].
|anisotropic                = false
+
|anisotropic                = hackable
|anisotropic notes          =  
+
|anisotropic notes          = Force in the graphics card control panel.
 
|antialiasing              = true
 
|antialiasing              = true
|antialiasing notes        = [[FXAA]]. See [[#4K Ultra HD|4K Ultra HD]] for downsampling method.<ref name="downsampling">[http://screenshotcomparison.com/comparison/129467 Akiba's Trip: Undead & Undressed PC : Screenshot Comparison] - 1080p vs 1800p downsampled to 1080p</ref>
+
|antialiasing notes        = [[FXAA]]. Use [https://github.com/spideyfusion/akiba AkibaInterceptor] for downsampling.<ref name="downsampling">[http://screenshotcomparison.com/comparison/129467 Akiba's Trip: Undead & Undressed PC : Screenshot Comparison] - 1080p vs 1800p downsampled to 1080p</ref>
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
 
|60 fps                    = hackable
 
|60 fps                    = hackable
|60 fps notes              = Frame rate is capped at 30 FPS.<ref name="30fps" /> See [[#High frame rate|High frame rate]].
+
|60 fps notes              = Frame rate is capped at 30 FPS.<ref name="30fps" /> Use [https://github.com/spideyfusion/akiba AkibaInterceptor].
 
|120 fps                    = false
 
|120 fps                    = false
|120 fps notes              = See [[#High frame rate|High frame rate]] note.
+
|120 fps notes              = Affects the speed of some in-game actions.
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
}}
 
 
===[[Glossary:4K Ultra HD|4K Ultra HD]]===
 
{{ii}} In fullscreen mode, game uses desktop resolution and uses selected resolution for 3D renderering<ref>http://screenshotcomparison.com/comparison/138382</ref> or in windowed mode for window size. Maximum resolution selectable from default launcher is 1920x1200.
 
{{ii}} This method can also be used for downsampling as fullscreen always uses desktop's resolution.<ref name="screenshot comparison"/><ref name="downsampling"/>
 
 
{{Fixbox|1=
 
{{Fixbox/fix|Use [[#AkibaInterceptor|AkibaInterceptor]] utility|ref={{cn|date=September 2016}}}}
 
}}
 
{{Fixbox|1=
 
{{Fixbox/fix|Edit configuration utility manually|ref=<ref name="X37">[http://steamcommunity.com/app/333980/discussions/0/618463738383279255/ 30 FPS and Resolution Fix :: AKIBA'S TRIP: Undead & Undressed General Discussion] - X37</ref>}}
 
# Open <code>{{p|game}}\AkibaUU_Config.exe</code> with preferred hex editor.
 
# On line 0017FA60 (with patch 06/03/15, may change) starts all available ingame resolutions listed. It starts with 8002 0000 E001, which translates if you swap the bytes to 0280 0000 01E0 that would be 640x480.
 
# Convert desired resolution (e.g. 3840x2160) to hex (results 0F 00, 08 70) and reverse their order order (00 0F, 70 08).
 
# Overwrite 8002 0000 E001 with desired resolution. This will replace 640x480 from config menu with that resolution (remember not to change the middle 4 values. Leave those as 0. If you have a resolution that translates part of the values to "00" continue to change only the first or third set of values. Ex; 4098x2304 is 0210 0000 0009)
 
#* If you used <code>config.dat</code> method earlier, undo read only for the file.
 
# Save changes and start up the game. Desired resolution should be selectable from resolution drop down menu
 
'''Notes'''
 
{{ii}} For easy decimal to hexadecimal converting you can use [http://www.binaryhexconverter.com/decimal-to-hex-converter online converter], if you get three characters then add 0 in front.
 
}}
 
 
===[[Glossary:Frame rate (FPS)|High frame rate]]===
 
{{--}} Breaks some games features as they are bound to frame rate, e.g. menu navigation becomes faster, button smash QTEs require faster button pressing and inputs are registered per frame, so shorter button press is registered as button holding.<ref>[http://steamcommunity.com/app/333980/discussions/0/618463738383279255/#c618463738392202182 30 FPS and Resolution Fix :: AKIBA'S TRIP: Undead & Undressed General Discussion]</ref>
 
{{--}} Game should still be playable with 60 FPS, although harder, but with really high frame rates some actions become completely impossible.<ref name="marioysikax">{{Refcheck|user=Marioysikax|date=January 9, 2016}}</ref>
 
 
{{Fixbox|1=
 
{{Fixbox/fix|Use [[#AkibaInterceptor|AkibaInterceptor]] utility|ref={{cn|date=September 2016}}}}
 
}}
 
{{Fixbox|1=
 
{{Fixbox/fix|Use memory editor|ref=<ref name="X37"/>}}
 
# Get a memory editor like CheatEngine or ArtMoney.
 
# Start Akiba wait for the config window to appear.
 
# Select {{code|AkibaUU.exe}} as process in memory editor.
 
# Add following address with value of 30, change it to 60 and mark it as active/freeze.
 
#* Possible addresses: {{code|0018FE04}} for Windows 7, {{code|0018FDFC}} for Windows 8/8.1 and {{code|0019FDFC}} for Windows 10. These may be different or change.
 
# Click play in Akiba config
 
'''Notes'''
 
{{--}} This has to be done every time game is started, though it's possible to generate trainer to ease the process.
 
 
}}
 
}}
  
 
==Input settings==
 
==Input settings==
 
{{Image|AKIBA'S TRIP - Input.png|In-game input settings.}}
 
{{Image|AKIBA'S TRIP - Input.png|In-game input settings.}}
{{--}} 360 button prompts are always shown.
 
{{--}} Mouse is mostly used as right stick but cursor isn't restricted into game nor hidden. When cursor reaches the edge of the screen it stops right stick movement making camera control near impossible.<ref name="mouse">[https://www.youtube.com/watch?v=ipaQ6yb_mco AKIBA'S TRIP: Mouse and cursor - YouTube - Marioysikax]</ref>
 
 
{{Input settings
 
{{Input settings
 
|key remap                = true
 
|key remap                = true
Line 167: Line 114:
 
|controller support        = true
 
|controller support        = true
 
|controller support notes  = XInput and DirectInput. XInput prioritized, only first controller can be used.<ref name="marioysikax"/>
 
|controller support notes  = XInput and DirectInput. XInput prioritized, only first controller can be used.<ref name="marioysikax"/>
|full controller          = hackable
+
|full controller          = false
|full controller notes    = See [[#Controller support|Controller support]].
+
|full controller notes    =  
 
|controller remap          = true
 
|controller remap          = true
 
|controller remap notes    = DirectInput controllers are bound to imaginary 360 controller.<br/>Some known controllers, e.g. [[Controller:DualShock 4|DualShock 4]] are automatically bound,<ref name="marioysikax"/> but if controller is unknown, game uses {{code|{{p|game}}\gamepad.ini}} for key bindings.
 
|controller remap notes    = DirectInput controllers are bound to imaginary 360 controller.<br/>Some known controllers, e.g. [[Controller:DualShock 4|DualShock 4]] are automatically bound,<ref name="marioysikax"/> but if controller is unknown, game uses {{code|{{p|game}}\gamepad.ini}} for key bindings.
Line 178: Line 125:
 
|touchscreen notes        =  
 
|touchscreen notes        =  
 
|button prompts            = Xbox
 
|button prompts            = Xbox
|button prompts notes      =  
+
|button prompts notes      = Xbox button prompts are always shown.
 
|controller hotplug        = false
 
|controller hotplug        = false
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
Line 186: Line 133:
 
|light bar support notes  =  
 
|light bar support notes  =  
 
}}
 
}}
 
===[[Controller|Controller support]]===
 
{{ii}} Even though game has good controller support and it's even recommended to use a controller because of UI designs and mouse problems,<ref name="mouse"/> game has issues with full controller support. These include launcher which can't be navigated with controller, name entry requiring keyboard input, cursor stays on the screen and that game doesn't prevent monitor from going to sleep if using controller (use of mouse or keyboard prevents this).
 
{{++}} It's possible to bypass launcher, move cursor away and prevent sleeping by using [[#AkibaInterceptor|AkibaInterceptor]]. To input name when starting new game, launch the game using [[Steam#Big Picture|Steam Big Pictures]] and use virtual keyboard from overlay.
 
  
 
==Audio settings==
 
==Audio settings==
Line 224: Line 167:
 
}}
 
}}
 
}}
 
}}
 +
 +
==Issues unresolved==
 +
===Poor mouse support===
 +
{{--}} The mouse mostly mimics a right stick, and the cursor isn't restricted to the window nor hidden. When the cursor reaches the edge of the screen, it stops the right stick movement, making camera control nearly impossible.<ref name="mouse">[https://www.youtube.com/watch?v=ipaQ6yb_mco AKIBA'S TRIP: Mouse and cursor - YouTube - Marioysikax]</ref>
 +
 +
===High frame rate issues===
 +
{{--}} The game is playable at 60 FPS, but some actions are affected, e.g. menu navigation becomes faster, button smash QTEs require faster button pressing and inputs are registered per frame, so shorter button presses are registered as button holding.<ref>[http://steamcommunity.com/app/333980/discussions/0/618463738383279255/#c618463738392202182 30 FPS and Resolution Fix :: AKIBA'S TRIP: Undead & Undressed General Discussion]</ref> At very high frame rates, some actions are completely impossible.<ref name="marioysikax">{{Refcheck|user=Marioysikax|date=January 9, 2016}}</ref>
  
 
==Issues fixed==
 
==Issues fixed==
===Monitor going to sleep mode when playing the game===
+
===Resolution looks blurry or upscaled===
{{ii}} This is problem if playing with controller, this does not happen if playing with mouse and keyboard.
+
{{--}} The game uses a lower rendering resolution than the selected one,<ref name="screenshot comparison"/> and outlines of the objects are mostly unaffected by the game's native anti-aliasing.<ref>{{Refurl|url=http://steamcommunity.com/app/333980/discussions/0/618463446162864641/|title=Forcing AA via GPU drivers? :: AKIBA'S TRIP: Undead & Undressed General Discussion - Post #2|date=January 11, 2016}}</ref>
  
 
{{Fixbox|1=
 
{{Fixbox|1=
{{Fixbox/fix|Use [[#AkibaInterceptor|AkibaInterceptor]] utility|ref={{cn|date=September 2016}}}}
+
{{Fixbox/fix|Downsample from high resolutions|ref={{cn|date=September 2016}}}}
 +
* Use [https://github.com/spideyfusion/akiba AkibaInterceptor].
 
}}
 
}}
 +
 +
===Monitor falls asleep when playing with controller===
 
{{Fixbox|1=
 
{{Fixbox|1=
{{Fixbox/fix|Disable monitors sleep mode|ref={{cn|date=September 2016}}}}
+
{{Fixbox/fix|Prevent system sleep|ref={{cn|date=September 2016}}}}
 +
* Use [https://github.com/spideyfusion/akiba AkibaInterceptor].
 
}}
 
}}
  
===Aliasing even with antialiasing enabled===
+
===Mouse cursor always visible when playing===
{{ii}} This is caused because game uses bit lower rendering resolution from the selected one<ref name="screenshot comparison"/> and outlines of the objects are mostly unaffected by games own AA.<ref>{{Refurl|url=http://steamcommunity.com/app/333980/discussions/0/618463446162864641/|title=Forcing AA via GPU drivers? :: AKIBA'S TRIP: Undead & Undressed General Discussion - Post #2|date=January 11, 2016}}</ref>
+
{{Fixbox|1=
{{++}} It's possible to use downsampling to get much better antialiasing. See [[#4K Ultra HD|4K Ultra HD]] for details.
+
{{Fixbox/fix|Hide cursor|ref={{cn|date=September 2016}}}}
 +
* Use [https://github.com/spideyfusion/akiba AkibaInterceptor].
 +
}}
  
 
==Other information==
 
==Other information==

Revision as of 02:55, 1 March 2017

AKIBA'S TRIP: Undead & Undressed
AKIBA'S TRIP: Undead & Undressed cover
Developers
Acquire
Publishers
XSEED
Marvelous
Engines
PhyreEngine
Release dates
Windows May 26, 2015
Akiba's Trip: Undead & Undressed guide on StrategyWiki
Akiba's Trip: Undead & Undressed on Wikipedia

Key points

Frame rate is capped at 30 FPS[1] and changing it alters gameplay. See AkibaInterceptor.
The game's internal resolution may be too blurry by default.[2] See AkibaInterceptor.
Mouse support is very poor, playing with a controller is highly recommended.

General information

Official site
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows
All versions require Steam DRM.

Essential improvements

AkibaInterceptor

AkibaInterceptor is a small utility for adjusting the resolution and frame rate in AKIBA'S TRIP.

Game data

Configuration file(s) location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/333980/pfx/[Note 1]
Config file is in hex format.

Save game data location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/333980/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Launcher, "Play" rebinding tab.
Launcher, "Play" rebinding tab.
Launcher, "UI/Other" rebinding tab.
Launcher, "UI/Other" rebinding tab.

Template:Video settings

Input settings

In-game input settings.
In-game input settings.

Template:Input settings

Audio settings

In-game audio settings.
In-game audio settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Japanese

Issues unresolved

Poor mouse support

The mouse mostly mimics a right stick, and the cursor isn't restricted to the window nor hidden. When the cursor reaches the edge of the screen, it stops the right stick movement, making camera control nearly impossible.[3]

High frame rate issues

The game is playable at 60 FPS, but some actions are affected, e.g. menu navigation becomes faster, button smash QTEs require faster button pressing and inputs are registered per frame, so shorter button presses are registered as button holding.[4] At very high frame rates, some actions are completely impossible.[5]

Issues fixed

Resolution looks blurry or upscaled

The game uses a lower rendering resolution than the selected one,[2] and outlines of the objects are mostly unaffected by the game's native anti-aliasing.[6]
Instructions

Monitor falls asleep when playing with controller

Instructions

Mouse cursor always visible when playing

Instructions

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Cutscenes MPEG-4 Advanced Video Codec

System requirements

Windows
Minimum Recommended
Operating system (OS) Vista SP2
Processor (CPU) Intel Core i3-530 2.93 GHz
AMD Phenom II X4 810 2.60 GHz
System memory (RAM) 6 GB
Hard disk drive (HDD) 3 GB
Video card (GPU) Nvidia GeForce GTS 450
ATI Radeon HD 5870
1 GB of VRAM
DirectX 11 compatible
Sound (audio device) DirectX 11 compatible

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References