Difference between revisions of "Adventure Time: Explore the Dungeon Because I Don't Know!"
From PCGamingWiki, the wiki about fixing PC games
(→Availability: removed GameStop (not available)) |
m (→System requirements: updated template usage) |
||
Line 216: | Line 216: | ||
|minOS = 7 | |minOS = 7 | ||
− | |minCPU = Intel Pentium 4 2.4 | + | |minCPU = Intel Pentium 4 2.4 GHz with Hyper Threading |
|minRAM = 1 GB | |minRAM = 1 GB | ||
|minHD = 1 GB | |minHD = 1 GB | ||
− | |minGPU = Nvidia | + | |minGPU = Nvidia GeForce 9600GT |
− | |minGPU2 = AMD Radeon HD 3870 or higher | + | |minGPU2 = AMD Radeon HD 3870 or higher |
+ | |minSM = 3.0 | ||
+ | |minVRAM = 512 MB | ||
|minDX = 9.0c | |minDX = 9.0c | ||
Line 228: | Line 230: | ||
|recHD = 2 GB | |recHD = 2 GB | ||
|recGPU = Nvidia GeForce 200 series or higher | |recGPU = Nvidia GeForce 200 series or higher | ||
− | |recGPU2 = AMD Radeon HD5000 series or higher | + | |recGPU2 = AMD Radeon HD5000 series or higher |
+ | |recSM = 3.0 | ||
+ | |recVRAM = 512 MB | ||
|recDX = | |recDX = | ||
}} | }} | ||
{{References}} | {{References}} |
Revision as of 07:44, 17 September 2017
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
WayForward Technologies | |
Publishers | |
D3 Publisher | |
Release dates | |
Windows | November 19, 2013 |
General information
Availability
Name | Notes | |
---|---|---|
Adventure Time: Explore the Dungeon Because I DON'T KNOW! - King Of Mars DLC | ||
Adventure Time: Explore the Dungeon Because I DON'T KNOW! - Gunter DLC | ||
Adventure Time: Explore the Dungeon Because I DON'T KNOW! - Peppermint Butler DLC |
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/243560/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/243560/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | |||
LAN play | ||||
Online play |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | |
Processor (CPU) | Intel Pentium 4 2.4 GHz with Hyper Threading | Intel Core 2 Duo / AMD Athlon 64 X2 or higher |
System memory (RAM) | 1 GB | 4 GB |
Hard disk drive (HDD) | 1 GB | 2 GB |
Video card (GPU) | Nvidia GeForce 9600GT AMD Radeon HD 3870 or higher 512 MB of VRAM DirectX 9.0c compatible Shader model 3.0 support |
Nvidia GeForce 200 series or higher AMD Radeon HD5000 series or higher 512 MB of VRAM Shader model 3.0 support |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (243560) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.