Difference between revisions of "A Boy and His Blob"
From PCGamingWiki, the wiki about fixing PC games
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{{Infobox game/row/date|OS X|January 19, 2016}} | {{Infobox game/row/date|OS X|January 19, 2016}} | ||
|steam appid = 281200 | |steam appid = 281200 | ||
+ | |gogcom page = | ||
|wikipedia = A Boy and His Blob | |wikipedia = A Boy and His Blob | ||
|winehq = | |winehq = | ||
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|minOS = 7, 8 | |minOS = 7, 8 | ||
|minCPU = AMD Athlon 64 X2 4600+ 2.4 GHz | |minCPU = AMD Athlon 64 X2 4600+ 2.4 GHz | ||
− | | | + | |minCPU2 = Intel Pentium D 805 2.66 GHz |
|minRAM = 1 GB | |minRAM = 1 GB | ||
|minHD = 3 GB | |minHD = 3 GB | ||
Line 204: | Line 205: | ||
|recOS = 7 64-bit, 8 64-bit | |recOS = 7 64-bit, 8 64-bit | ||
|recCPU = AMD Athlon 7850 2.8 GHz | |recCPU = AMD Athlon 7850 2.8 GHz | ||
− | | | + | |recCPU2 = Intel Core 2 Duo E7500 2.93 GHz |
|recRAM = 2 GB | |recRAM = 2 GB | ||
|recHD = | |recHD = |
Revision as of 00:16, 6 January 2016
Template:Infobox game/row/winporterTemplate:Infobox game/row/osxporter
Developers | |
---|---|
WayForward Technologies | |
Publishers | |
Midnight City | |
Majesco | |
Engines | |
SilverWare | |
Release dates | |
Windows | January 19, 2016 |
macOS (OS X) | January 19, 2016 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
- All versions require Steam.
Game data
Configuration file(s) location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/281200/pfx/[Note 1] |
Save game data location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/281200/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL | 3.2 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD Studio | |
Input | SDL2 |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8 | 7 64-bit, 8 64-bit |
Processor (CPU) | AMD Athlon 64 X2 4600+ 2.4 GHz Intel Pentium D 805 2.66 GHz |
AMD Athlon 7850 2.8 GHz Intel Core 2 Duo E7500 2.93 GHz |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 3 GB | |
Video card (GPU) | Nvidia GeForce 9600 GT ATI Radeon HD 4650 512 MB of VRAM Shader model 3.0 support |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.10.2 | |
Processor (CPU) | Intel Core 2 Duo 2.26 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | ||
Video card (GPU) | Intel HD Graphics 4000 768 MB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/281200/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (281200) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.