Hyper Light Drifter
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
Heart Machine | |
Aaron Melcher | |
Engines | |
GameMaker Studio | |
Release dates | |
Windows | March 31, 2016[1] |
macOS (OS X) | March 31, 2016[1] |
Linux | March 31, 2016[2] |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website | Purchase via Humble Widget. DRM-free or Steam key, but not both. | |||
Epic Games Store | DRM-free when launched from the executable.[3] | |||
GOG.com | ||||
Humble Store | DRM-free or Steam key, but not both. | |||
Origin | Included with EA Play. | |||
Steam |
DLC and expansion packs
Name | Notes | |
---|---|---|
Original Soundtrack |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\HyperLightDrifter\GamePrefs.dat |
macOS (OS X) | ~/Library/Application Support/com.HeartMachine.HyperLightDrifter |
Linux | ~/.config/HyperLightDrifter |
- This game does not follow the XDG Base Directory Specification on Linux.
Save game data location
- Save data starts with an 80 characters long machine-specific header, followed by Base64-encoded content that defines various gameplay parameters.
- Due to the machine-specific header, saves requires specific steps to facilitate transfers to other machines.
System | Location |
---|---|
Windows | %LOCALAPPDATA%\HyperLightDrifter\ |
macOS (OS X) | ~/Library/Application Support/com.HeartMachine.HyperLightDrifter |
Linux | ~/.config/HyperLightDrifter |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | Disabled due to technical limitations.[4] | |
GOG Galaxy | ||
Origin | While cloud sync is enabled for the game and the save data is synced to the cloud, the save will not be detected on other machines unless manually updated to account for the machine-specific header of the other machine. | |
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Co-op [5] |
||
LAN play | ||||
Online play |
Issues fixed
Save game transfer
Use Trappar's web-based Save Transfer Tool.[6] |
---|
|
Transfer save game to a new machine[7][8][9] |
---|
Notes
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 | |
Processor (CPU) | 1.2 GHz | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | 512 MB of VRAM DirectX 10 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.7 | |
Processor (CPU) | 1.2 GHz | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | 512 MB of VRAM |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 12.04, SteamOS | |
Processor (CPU) | 1.2 GHz | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | 512 MB of VRAM |
References
- ↑ 1.0 1.1 Hyper Light Drifter | Indie Action RPG
- ↑ Hyper Light Drifter by Heart Machine — Kickstarter
- ↑ Verified by User:Aemony on 2019-09-01
- ↑ Twitter - Epic Games store - August 16, 2019 - last accessed on 2019-08-16
- ↑ Hyper Light Drifter :: Local Co-op Update! - last accessed on 2019-08-08
- ↑ Verified by User:Aemony on 2019-08-16
- ↑ Transferring saves? - Reddit
- ↑ Copy/backup saves from one PC to another - GOG.com
- ↑ Verified by User:Aemony on 2019-08-16
- Updated the instructions to be compatible with the latest version. The old delimiter to look for, "eyAibWF", isn't being used on Steam or Origin copies as of 2019, instead "eyAiYmF" are used. I therefor shortened the delimiter so it only covers the first four letters "eyAi" instead.