From PCGamingWiki, the wiki about fixing PC games
Warnings
- GameSpy online services have been shut down (see Network for solutions).
General information
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
Essential Improvements
Mods
- Slew of fixes and revamped code from a reversed engineered version of the source code.
- Allows for easy online multiplayer.
- Windowed and Windowed Borderless modes.
Game data
Configuration file(s) location
Save game data location
- Profile data is stored in
<path-to-game>\Players
Video settings
Template:Video settings
Input settings
Template:Input settings
Audio settings
Template:Audio settings
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
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Spanish |
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Russian |
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Network
Multiplayer types
Connection types
Ports
Protocol |
Port(s) and/or port range(s) |
TCP |
2300-2400, 47624 |
UDP |
2300-2400 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Game running too fast/slow
Running too fast[2]
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- Cossacks: Back to War features a unique engine timing system. While the games' speed is still dependant on the CPU clock, like many older titles, they offer a flexible speed setting in the options menu to enable the user to tweak the speed to his liking.
- To make the game more bearable, make sure to:
- Go to the game settings.
- Choose "Slow Mode"
- Decrease the "Game speed" by approximately 10%.
- Save the settings and go play the game.
- If the game is still fast, grab ACClock or CPUGrab.[3][4] If the game reverts back to fast mode, press CTRL+D in-game.
- Alternatively, use Cossacks Revamp 2017
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Multiplayer Alternative
Alternative Solution to Multiplayer[5]
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- Whilst Game-spy is no longer available for the game, a community made server alternative for the GSCgameworld.net server option is available.
- Go to cossacks-server.net
- Follow instructions depending on what version of the game you have
- Steam Version
- Download internet.zip from cossacks-server.net
- Extract the zip file to <path-to-game>\bin
- Other Version
- Open the file <path-to-game>\bin\internet\ggwdc.ini with a text editor. I recommend Notepad++.
- Comment out the ggwdserver_addr gms.2gw.net line in the file by placing a '#' hash in front of it.
- Underneath the line you just commented out, add the line ggwdserver_addr play.cossacks-server.net
- Save the edited file and launch Cossacks: Back to War, use the 'GSC-game.net Internet Game' option in the multiplayer menu and enter a username.
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Crashing when changing game speed/scroll speed
Fix Crashing when changing game speed / scroll speed in multiplayer
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- Go to <path-to-game> and find dmcr.exe
- Right click dmcr.exe and click Properties > Compatibility
- Check the 'Run this program in compatibility mode for:' option and select 'Windows XP (Service Pack 2)' in the drop down.
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Other information
API
Executable |
32-bit |
64-bit |
Notes |
Windows |
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Middleware
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Middleware |
Notes |
Multiplayer |
GameSpy |
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System requirements
Windows |
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Minimum |
Operating system (OS) |
XP SP3 |
Processor (CPU) |
Intel Atom N270 |
System memory (RAM) |
512 MB |
Hard disk drive (HDD) |
550 MB |
Video card (GPU) |
Intel GMA 950 |
Notes
References