Star Wars: Episode I - The Phantom Menace
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Developers | |
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Big Ape Productions | |
Publishers | |
LucasArts | |
Release dates | |
Windows | April 30, 1999 |
Mac OS (Classic) | February 4, 2000 |
Key points
- 64-bit systems need a workaround for the 16-bit launcher; see Installing on 64-bit Windows versions.
Availability
Game data
Video settings
Input settings
Issues fixed
Installing on 64-bit Windows versions
- The 16-bit installer can't be used on 64-bit Windows versions so the game must be installed manually.
Instructions |
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Issues unresolved
Could not initialize graphics hardware
Error that pops up when starting a game. This problem can be solved in a future with development of DXGL project.[1]
Instructions |
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System requirements
Windows | ||
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Minimum | ||
Operating system (OS) | 95, 98 | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 125MB | |
Video card (GPU) | Direct3D compatible, 4MB VRAM |
References
- ↑ Tested by Suicide machine- game crashes, but it's evidently because DXGL (v. 0.5.1) lacking 3d specific functions at the moment.