Star Wars: The Force Unleashed II
Developers | |
---|---|
LucasArts | |
Publishers | |
LucasArts | |
Disney Interactive Studios | |
Engines | |
Ronin 2.0[1] | |
Release dates | |
Windows | October 26, 2010 |
Star Wars: The Force Unleashed | |
---|---|
Subseries of Star Wars | |
Star Wars: The Force Unleashed | 2009 |
Star Wars: The Force Unleashed II | 2010 |
Key points
- Capped at 30 FPS; see High frame rate to fix.
- All DLCs are console exclusives.
General information
- LucasArts Forums for game discussion
- LucasArts Forums for game support
- Steam Community Discussions
- Steam Users' Forums for game series
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Amazon.com | ||||
GamersGate | ||||
Incorrect store name. See here for available options. | ||||
Steam |
Essential improvements
Skip intro videos
Instructions |
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Patches
Patch 1.1
- Fix memory leak
- Pre-rendered cut-scenes and game "attract" mode stop functioning after about 50 minutes of game play.
- Some textures & characters appear dark and without texture after about 50 minutes of game play with some ATI Radeon video card configurations.
- Reflections may not work properly with NVIDIA GeForce 9800 series cards.
- Some Stormtroopers and other enemies can become stuck in the air when hit with "Force Push" causing a progression stop to the next level/area until all enemies were found and destroyed.
- During level "Salvation - Battle for the Salvation" a power core may not be able to be retrieved if the apprentice is defeated while in the same room as the power core or if the game is exited and re-loaded while in the power core room.
Download
- Patch 1.1 (Europe and Australia versions)
- Patch 1.1 (North America version)
- Patch 1.1 (Polish version)
- Patch 1.1 (Russian version)
Restoring wet clothes
This effect was originally available for console versions but it was absent in the PC version. Download from ModDB
Game data
Configuration file(s) location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/32500/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/32500/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
High frame rate
Instructions |
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Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Polish | ||||
Russian | ||||
Spanish | ||||
Turkish |
Issues fixed
Crash on startup
If your monitor resolution does not match the game's or you are using a second monitor it will crash on load. This seems most common when your desktop is set to 1920x1280. To fix this set your desktop resolution to 1650x1050 and boot the game. From there navigate to the options and change the game resolution. You can now exit out of the game and change your resolution back and the game should boot.
To fix the dual screen issue you need to:
- Go to game directory
- Right click SWTFU2.exe
- Go to "Properties"
- Choose the "Compatibility" tab
- Check the box saying "Disable Desktop Composition"
It will disable Aero but turn it back on when you're done playing and you can keep both screens plugged in.
There is also a problem where if your monitor is set to a refresh rate of 59 instead of 60 the game may crash. To fix this in windows right click your desktop, select properties or screen resolution, click advanced under the resolution tab, and change your monitor to a 60 Hz refresh rate.
If you are running Windows 8/8.1 another fix is to set the game's compatibility to Windows 7. Find the game's install directory. If you have purchased the game through Steam, right-click the game in your library and click properties. Select the Local Files tab, then click browse local files. Right-click on SWTFU2.exe, select properties, then compatibility. Click the Compatibility Mode box and select Windows 7.
In game videos not playing
Change your default .wmv video player to Windows Media Player.
Sound bug in final two levels
A sound bug that causes no music, no blasterfire and no menu sounds to be audible. Level files have to be replaced. See this thread for the fix: http://forums.steampowered.com/forums/showthread.php?t=1481323
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP3, Vista SP2 | 7 |
Processor (CPU) | Intel Core 2 Duo 2.4 GHz AMD Athlon X2 5200+ |
Intel Core 2 Duo 2.8 GHz AMD Athlon X2 6000+ |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 10 GB + 1 GB Swap File | |
Video card (GPU) | ATI Radeon HD 2600 Nvidia GeForce 8600 GT 256 MB of VRAM DirectX 9.0c compatible Shader model 3.0 support |
ATI Radeon HD 4800 Nvidia GeForce GTX 260 512 MB of VRAM |
Sound (audio device) | DirectX 9.0c compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/32500/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (32500) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- Stubs
- Windows
- Games
- Invalid template usage (Series)
- Invalid template usage (Availability)
- Invalid template usage (Fixbox)
- Invalid section order
- Invalid template usage (Save game cloud syncing)
- Invalid template usage (Localizations)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (API)