Split/Second
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< Split
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Developers | |
---|---|
Black Rock Studio | |
Publishers | |
Disney Interactive Studios | |
Release dates | |
Windows | May 18, 2010 |
Key points
- Frame rate is capped at 30 FPS.[1]
- Notable micro-stuttering issues even at a stable frame rate.
- Released as Split/Second: Velocity in the United Kingdom.
- Official multiplayer servers have been shut down.[2]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam | Contains inert SecuROM DRM.[3] | |||
Amazon.com | ||||
Retail |
Downloadable content (DLC) and expansions
- The DLC packs are only available on consoles.[4]
Game data
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/297860/pfx/[Note 1] |
- The configuration file is encrypted.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Polish | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Split-screen. | ||
LAN play | 8 | |||
Online play | 8 | Official multiplayer servers have been shut down.[2] |
Other informations
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware | Notes | |
---|---|---|
Physics | Havok | |
Audio | FMOD | |
Interface | Scaleform | |
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP (SP3) / Vista (SP2) / 7 | |
Processor (CPU) | Intel Pentium D - 3GHz AMD Athlon 64 X2 2.0 GHz |
|
System memory (RAM) | 2GB RAM | |
Hard disk drive (HDD) | 6656MB | |
Video card (GPU) | NVIDIA GeForce 7600 ATI Radeon X1600 256MB of VRAM DirectX 9.0c compatible Shader model 3.0 support |
Notes
- ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/297860/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (297860) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.