Race Driver: Grid
From PCGamingWiki, the wiki about fixing PC games
Revision as of 11:31, 10 September 2014 by RaTcHeT302 (talk | contribs)
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
This page may require cleanup to meet basic quality standards. You can help by modifying
the article. The discussion page may contain useful suggestions.
Developers | |
---|---|
Codemasters | |
Publishers | |
Codemasters | |
OS X | Feral Interactive |
Engines | |
EGO | |
Release dates | |
Windows | May 30, 2008 |
macOS (OS X) | March 28, 2013 |
- No page found for series "Race Driver", please click here to create it.
Key points
- Multiplayer servers were deactivated in June 2011.[1]
General information
Availability
Essential improvements
Patches
Patches Collection
- For retail users only.
Free DLC Content
- Free DLC natively available on the MAC release, adding new cars and a new track, fully working with the Windows release.
- For retail users GRID has to be patched up to version 1.3 in order for the DLC to be loaded.
Game data
Configuration file(s) location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/12750/pfx/[Note 1] |
Save game data location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/12750/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Windowed
Instructions |
---|
Input settings
Controller support
Logitech G27 Racing Wheel
Instructions |
---|
Audio settings
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play | Multiplayer servers have been deactivated.[1] |
Issues fixed
No sessions found in multiplayer
Everyone must be using the same version of Grid for the sessions to display.
Crash on Alt Tab
Instructions |
---|
The game does not appear to run on an Intel i7 CPU
The hyperthreading in your i7 CPU, will mean that it is recognised as an 8 core, which can cause conflict with the game. The problem can be normally be overcome by doing the following:
Replace the contents of
C:\Program Files (x86)\Codemasters\Grid\system\workerMap8Core.xml
with that of
C:\Program Files (x86)\Codemasters\Grid\system\workerMap4Core.xml
The game does not show your native resolution in settings
- This may occur on systems with very low video memory (e.g. 256 MB).
Instructions |
---|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP2 | 7 |
Processor (CPU) | Athlon 64 3000+ Pentium 4 3.0 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | ||
Video card (GPU) | Nvidia GeForce 6800 ATI Radeon x1300 |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (12750) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
Categories:
- Stubs
- Pages needing cleanup
- Windows
- OS X
- Invalid template usage (Infobox game)
- Games
- Invalid template usage (Series)
- Invalid template usage (Availability)
- Invalid template usage (DRM)
- Invalid template usage (Save game cloud syncing)
- Invalid template usage (Fixbox)
- Invalid section order
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (Localizations)
- Missing section (API)