Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.


Warning for game developers: PCGamingWiki staff members will only ever reach out to you using the official press@pcgamingwiki.com mail address.
Be aware of scammers claiming to be representatives or affiliates of PCGamingWiki who promise a PCGW page for a game key.

Related changes

Enter a page name to see changes on pages linked to or from that page. (To see members of a category, enter Category:Name of category). Changes to pages on your Watchlist are in bold.

Recent changes options Show last 50 | 100 | 250 | 500 changes in last 1 | 3 | 7 | 14 | 30 days
Hide registered users | Hide anonymous users | Hide my edits | Show bots | Show minor edits
Show new changes starting from 17:33, 28 May 2024
   
Page name:
List of abbreviations:
N
This edit created a new page (also see list of new pages)
m
This is a minor edit
b
This edit was performed by a bot
(±123)
The page size changed by this number of bytes

27 May 2024

     22:13  Senua's Saga: Hellblade II‎‎ 2 changes history +80 [Migue333‎ (2×)]
     
22:13 (cur | prev) +94 Migue333 talk contribs →‎Audio
     
22:08 (cur | prev) -14 Migue333 talk contribs →‎Input

26 May 2024

     12:31  Marc Eckō's Getting Up: Contents Under Pressure‎‎ 2 changes history +1,125 [AlphaYellow‎; Misticjoker‎]
     
12:31 (cur | prev) +190 AlphaYellow talk contribs →‎Middleware
     
08:46 (cur | prev) +935 Misticjoker talk contribs
     10:00  Senua's Saga: Hellblade II‎‎ 5 changes history +78 [Filoppi‎; Dgrdsv‎ (4×)]
     
10:00 (cur | prev) +32 Filoppi talk contribs
     
02:29 (cur | prev) +117 Dgrdsv talk contribs →‎Video: Added a note on peak HDR brightness
     
02:26 (cur | prev) -71 Dgrdsv talk contribs →‎Video: Removed the notion about Exclusive Fullscreen. It doesn't matter whether it exists or not in D3D12, the game's "Fullscreen" option is "Borderless Fullscreen Windowed". A D3D12 game can still emulate EFS behavior, this one doesn't.
     
02:25 (cur | prev) +71 Dgrdsv talk contribs Undo revision 1490913 by Dgrdsv (talk) Tag: Undo
     
02:24 (cur | prev) -71 Dgrdsv talk contribs →‎Video: Removed the notion about Exclusive Fullscreen. It doesn't matter whether it exists or not in D3D12, the game
N    06:36  Helskate diffhist +9,583 Jams3223 talk contribs Created page with "{{stub}} {{State|state=alpha}} {{Infobox game |cover = Helskate cover.jpg |developers = {{Infobox game/row/developer|Phantom Coast}} |engines = {{Infobox game/..."

25 May 2024

     23:44  Samurai Warriors 4 DX diffhist +500 Fayaine talk contribs

23 May 2024

22 May 2024

     22:31  Senua's Saga: Hellblade II‎‎ 9 changes history +3,729 [Sim1111sar‎; Scorpwind‎; ScarletVillain‎; Dgrdsv‎ (6×)]
     
22:31 (cur | prev) +88 ScarletVillain talk contribs →‎Configuration file(s) location
     
14:11 (cur | prev) +3 Dgrdsv talk contribs Fixed formatting issue in post processing motion blur section
     
14:06 (cur | prev) +470 Scorpwind talk contribs
     
02:55 (cur | prev) +1,963 Dgrdsv talk contribs →‎Post-processing: Added a bunch of INI tweaks for post-processing allowing players to choose what to disable. Checked most of them myself, not 100% sure on the film grain one and didn't check the motion blur one.
     
02:45 (cur | prev) +51 Dgrdsv talk contribs →‎Post-processing: Formatting fixes part 2
     
02:43 (cur | prev) +11 Dgrdsv talk contribs →‎Post-processing: Formatting fixes part 1
     
02:26 (cur | prev) -5 Dgrdsv talk contribs →‎Post-processing: r.FilmGrain=0 disables film grain only
     
02:25 (cur | prev) +149 Dgrdsv talk contribs →‎Post-processing: Motion blur can be disabled in-game here. Added a note on that but feel free to rephrase or delete this whole fixbox.
     
00:27 (cur | prev) +978 Sim1111sar talk contribs Post Processing Remover, motion blur and film grain