NEO AQUARIUM: The King of Crustaceans
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Revision as of 10:02, 31 March 2018 by Garrbot (talk | contribs) (→Input settings: updated template usage)
Developers | |
---|---|
Nussoft | |
Publishers | |
AGM PLAYISM | |
Release dates | |
Windows | June 8, 2015 |
General information
- Official site - Japanese
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Publisher website | Demo available. | |||
Steam |
Game data
Configuration file location
System | Location |
---|---|
Windows | <path-to-game>\custom.cfg[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/355240/pfx/[Note 2] |
- Not plain text.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\sav\tmp.* [Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/355240/pfx/[Note 2] |
- Replay data is saved under
<path-to-game>\replay\
.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Steam Cloud is stated to be supported, but no data is getting uploaded.[1] |
Video settings
Input settings
Input settings with controllers unplugged. Keys can't be rebound and it's only showing currect controller configuration with keyboard overlay.
Controller rebinding with two controllers plugged in. Left bindings for DualShock 4, right default bindings for 360 controller.
- 360 button prompts are shown if any controller is present.
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Japanese |
Network
- Multiplayer requires as many controller as there are players, even if first player uses keyboard.
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Versus Splitscreen. |
||
LAN play | ||||
Online play | 4 | Versus Only one local player. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | Only public games. | |
Dedicated | ||
Self-hosting | ||
Direct IP |
Issues unresolved
Alt-tab crashes the game
- Workaround is to use windowed mode.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 2.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | BulletPhysics |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | 3 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 200 MB | |
Video card (GPU) | 256 MB of VRAM DirectX 9.0c compatible Shader model 2.0 support |
|
Sound (audio device) | DirectSound-compatible | |
Other | Gamepad support |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (355240) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Marioysikax on August 1, 2015