Shadowgrounds
From PCGamingWiki, the wiki about fixing PC games
Template:Infobox game/row/osxporterTemplate:Infobox game/row/linporter
Developers | |
---|---|
Frozenbyte | |
Engines | |
Storm3D | |
Release dates | |
Windows | November 11, 2005 |
macOS (OS X) | April 12, 2011 |
Linux | September 16, 2009 |
Shadowgrounds | |
---|---|
Shadowgrounds | 2005 |
Shadowgrounds: Survivor | 2007 |
Key points
- Game progress is only saved in-between levels. It's due to a technical limitation in the game engine.[1]
General information
- Official game site
- Shadowgrounds FAQ and troubleshooting
- Frozenbyte Community forums for Shadowgrounds series
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Developer website | ||||
GOG.com | ||||
Humble Store | ||||
Steam |
Essential improvements
Patches
The Shadowground site provides the latest patch, version 1.05.
Game data
Configuration file(s) location
Template:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2500/pfx/[Note 1] |
Save game data location
Template:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2500/pfx/[Note 1] |
- This game does not follow the XDG Base Directory Specification on Linux.
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Widescreen resolution
Set custom resolution[citation needed] |
---|
Template:—HUD is stretched.[2] |
Field of view (FOV)
Custom FOV[3] |
---|
|
Borderless fullscreen windowed
Set borderless fullsreen[4] |
---|
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Co-op Shared-screen. Other players must use controllers. |
||
LAN play | ||||
Online play |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Shadowgrounds. |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista | |
Processor (CPU) | 1.3 GHz | 2 GHz |
System memory (RAM) | 384 MB | 512 MB |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | Nvidia GeForce 4 Ti 4200 ATI Radeon 9000 | Nvidia GeForce FX 5900 Ultra ATI Radeon 9500 Pro |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.6.5 | |
Processor (CPU) | Intel Mac | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | 256 MB of VRAM OpenGL 2.0 compatible |
- The game cannot be run on GeForce 4 MX cards or Intel graphics solutions
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (2500) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.