EVE Online
From PCGamingWiki, the wiki about fixing PC games
Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
CCP Games | |
Engines | |
Trinity | |
Ambulation | |
Release dates | |
Windows | May 6, 2003 |
macOS (OS X) | November 6, 2007 |
Linux | November 6, 2007 |
EVE | |
---|---|
EVE Online | 2003 |
EVE: Gunjack | 2016 |
EVE: Valkyrie | 2016 |
EVE: Valkyrie - Warzone | 2017 |
EVE Aether Wars - Tech Demo | 2019 |
Key points
- This is a subscription based game, monthly payment is required in order to access higher level content.[1][2] Alternatively in-game currency can be spent to extend game time.[3]
- As of November 2016, the game is free to play using the 'Alpha clone state', with access to limited skills and ships. Paid accounts are in the 'Omega clone state' and have access to the full game.[4]
- Large and active community with over 500,000 subscribers as of February 2013.[5]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Official website | ||||
Steam |
- All versions require an EVE Online account.
- The game is free to play in the 'Alpha clone state', with restrictions on availability of skills and ships.
Game data
Configuration file(s) location
Template:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/8500/pfx/[Note 1] |
- On Windows c_eve_sharedcache_tq_tranquility can differ depending on the EVE Online installation folder.
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
Connection types
Type | Native | Notes |
---|---|---|
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 3724, 26000 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Sound loop after closing game client using Asus sound cards
You must deactivate the GX Button in the driver software.
White flickering when clicking in space (Nvidia Cards Only)
You must disable FXAA in Nvidia Control Panel.
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8.1, 10 | 7, 8.1, 10 |
Processor (CPU) | Intel Dual Core @ 2.0 GHz, AMD Dual Core @ 2.0 GHz | Intel Pentium i7 Series or AMD X4 @ 2.0 GHz or greater |
System memory (RAM) | 1 GB (XP SP2); 2 GB (Vista, 7, 8.1, 10) | 4 GB |
Hard disk drive (HDD) | 5 GB | 10 GB |
Video card (GPU) | AMD Radeon 2600 XT NVIDIA GeForce 8600 GTS 256 MB of VRAM Shader model 3 support |
AMD Radeon 6790 NVIDIA GeForce GTX 560 1 GB of VRAM |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.9, 10.10, 10.11 | 10.9, 10.10, 10.11 |
Processor (CPU) | Intel Dual Core @ 2.0 GHz | Intel i7 Series @ 3.0 GHz or greater |
System memory (RAM) | 2 GB | 8 GB |
Hard disk drive (HDD) | 5 GB | 10 GB |
Video card (GPU) | NVIDIA GeForce 320m Intel HD 3000 256 MB of VRAM Shader model 3 support |
NVIDIA GeForce 675mx 1 GB of VRAM |
Notes
- ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (8500) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.