Difference between revisions of "Cave Story"
From PCGamingWiki, the wiki about fixing PC games
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==Essential improvements== | ==Essential improvements== | ||
− | |||
− | |||
− | |||
===[https://github.com/Clownacy/Cave-Story-Engine-2 Cave Story Engine 2]=== | ===[https://github.com/Clownacy/Cave-Story-Engine-2 Cave Story Engine 2]=== | ||
{{ii}} An open-source decompilation project for Cave Story. It is the successor of the [https://github.com/Clownacy/Cave-Story-Mod-Loader Cave Story Mod Loader.] | {{ii}} An open-source decompilation project for Cave Story. It is the successor of the [https://github.com/Clownacy/Cave-Story-Mod-Loader Cave Story Mod Loader.] | ||
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|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = hackable | |widescreen resolution = hackable | ||
− | |widescreen resolution notes= 640x480 only. Use [ | + | |widescreen resolution notes= 640x480 only. Use [[#Cave Story Engine 2|Cave Story Engine 2]] to force higher resolutions. |
|multimonitor = false | |multimonitor = false | ||
|multimonitor notes = | |multimonitor notes = | ||
|ultrawidescreen = hackable | |ultrawidescreen = hackable | ||
− | |ultrawidescreen notes = Use [ | + | |ultrawidescreen notes = Use [[#Cave Story Engine 2|Cave Story Engine 2]]. |
|4k ultra hd = hackable | |4k ultra hd = hackable | ||
− | |4k ultra hd notes = Use [ | + | |4k ultra hd notes = Use [[#Cave Story Engine 2|Cave Story Engine 2]]. |
|fov = n/a | |fov = n/a | ||
|fov notes = | |fov notes = | ||
|windowed = true | |windowed = true | ||
− | |windowed notes = | + | |windowed notes = Use [[#Cave Story Engine 2|Cave Story Engine 2]] to resize the window. |
|borderless windowed = hackable | |borderless windowed = hackable | ||
− | |borderless windowed notes = | + | |borderless windowed notes = Use [[#Cave Story Engine 2|Cave Story Engine 2]]. |
|anisotropic = n/a | |anisotropic = n/a | ||
|anisotropic notes = | |anisotropic notes = | ||
|antialiasing = n/a | |antialiasing = n/a | ||
|antialiasing notes = | |antialiasing notes = | ||
− | |vsync = | + | |vsync = hackable |
− | |vsync notes = | + | |vsync notes = Use [[#Cave Story Engine 2|Cave Story Engine 2]]. |
|60 fps = hackable | |60 fps = hackable | ||
− | |60 fps notes = Capped at 50 FPS. Use [ | + | |60 fps notes = Capped at 50 FPS. Use [[#Cave Story Engine 2|Cave Story Engine 2]] to run at 60 FPS. At 60 FPS, the game will run 16.7% faster, matching Cave Story+. |
|120 fps = false | |120 fps = false | ||
− | |120 fps notes = | + | |120 fps notes = |
|hdr = unknown | |hdr = unknown | ||
|hdr notes = | |hdr notes = | ||
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==Input settings== | ==Input settings== | ||
{{Input settings | {{Input settings | ||
− | |key remap = | + | |key remap = hackable |
− | |key remap notes = | + | |key remap notes = Use [[#Cave Story Engine 2|Cave Story Engine 2]]. |
|acceleration option = n/a | |acceleration option = n/a | ||
|acceleration option notes = | |acceleration option notes = | ||
Line 144: | Line 141: | ||
|button prompts = false | |button prompts = false | ||
|button prompts notes = | |button prompts notes = | ||
− | |controller hotplug = | + | |controller hotplug = hackable |
− | |controller hotplug notes = | + | |controller hotplug notes = Use [[#Cave Story Engine 2|Cave Story Engine 2]]. |
|haptic feedback = false | |haptic feedback = false | ||
|haptic feedback notes = | |haptic feedback notes = |
Revision as of 23:06, 13 April 2020
This page is for the original game. For the enhanced remake, see Cave Story+.
Developers | |
---|---|
Pixel | |
Release dates | |
Windows | December 20, 2004 |
Warnings
- This game is only playable in English with a fan translation (see Localizations for details and other supported languages).
Cave Story | |
---|---|
Cave Story | 2004 |
Cave Story+ | 2011 |
Cave Story's Secret Santa | 2021 |
Key points
- Multiple language translations available.
General information
- Cave Story (Doukutsu Monogatari) - A Tribute Site
- Unofficial Cave Story Wikia
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website | Freeware. |
Essential improvements
Cave Story Engine 2
- An open-source decompilation project for Cave Story. It is the successor of the Cave Story Mod Loader.
- For an alternative engine rewrite, use NXEngine-Evo. Note that it is not recommended to use both engines at once.
- It is recommended to get the enhanced release, also known as CSE2 Enhanced. The below points will refer to this version.
- Active Development.
- Bugfixes and engine code optimizations.
- Various options, such as a toggle between 50FPS/60FPS, v-sync support.
- Modder Friendly.
- Support various image (such as .bmp) and audio file formats (such as FLAC, Ogg and PxTone).
- Like it's predecessor[1], it adds support for various soundtracks such as Ridiculon and Cave Story Arranged.[2]
- Improved widescreen and fullscreen support.
- Compatible with the latest version of Booster's Lab.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\Config.dat[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Profile.dat[Note 1] |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | Use the unofficial translation. | |||
Spanish | Use the unofficial translation. | |||
Simplified Chinese | Use the unofficial translation. | |||
Traditional Chinese | Use the unofficial translation. | |||
Dutch | Use the unofficial translation. | |||
French | Use the unofficial translation. | |||
German | Use the unofficial translation. | |||
Italian | Use the unofficial translation. | |||
Japanese | Use the original Japanese version. | |||
Korean | Use the unofficial translation. | |||
Lithuanian | Use the unofficial translation. | |||
Polish | Use the unofficial translation. | |||
Brazilian Portuguese | Use the unofficial translation. | |||
Portuguese | Use the unofficial translation. | |||
Russian | Fan translation by «Шедевр Translations». |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DirectDraw | 7 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Modifications
NXEngine-evo
- A complete open-source clone/rewrite of Cave Story. NXEngine-evo is the upgraded/refactored version of original NXEngine.
- Large amount of bugfixes.
- Proper widescreen support up to Full HD.
- Animated character portraits.
- Modern main menu.
- Custom soundtrack support, including the "New" and "Remastered" soundtrack of Cave Story+. See here for details.
- Incompatible with other mods of the game.[3]
- Random crashes may occur at certain parts of the game.[4]
Booster's Lab
- An open-source Cave Story level editor. A successor of the Cave Editor.
- Feature rich compared to the Cave Editor.
- Can be used to create mods for both Cave Story and Cave Story+
- Version 5.0.0.0 does not support CSE2.[5] Either compile from the latest source or download the nightly version.
Jenka's Nightmare
- One of the oldest, most well-known mods. It has been in development for over 7 years
- It is one of the best mods for Cave Story and is considered to be its unofficial sequel.
- A CSE2 compatible version can be found here.
- Full length, comparable to the original game.
- Allows the importing of the save file of the original game's true ending.
- Has an extreme difficulty curve. It is recommended to finish the original game first before playing this.
Rave Story
- One of the more popular mods of Cave Story.
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 98, 2000, XP | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 5 MB | |
Video card (GPU) | DirectX 5 compatible |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).