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Difference between revisions of "Jeff Wayne's The War of the Worlds"

From PCGamingWiki, the wiki about fixing PC games
(Widescreen. proof it works (entire game at 1280x720) > https://www.youtube.com/watch?v=gvThcLoa8jw)
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|ultrawidescreen wsgf award =  
 
|ultrawidescreen wsgf award =  
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
|widescreen resolution      = false
+
|widescreen resolution      = hackable
|widescreen resolution notes=  
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|widescreen resolution notes= Screen resolution can be changed in the registry value HKEY_LOCAL_MACHINE\SOFTWARE\Rage\Jeff Wayne's 'The War Of The Worlds'\1.00.000\Screen\Size , max width 1496.
 
|multimonitor              = false
 
|multimonitor              = false
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            = false
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|ultrawidescreen            = hackable
|ultrawidescreen notes      =  
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|ultrawidescreen notes      = Screen resolution can be changed in the registry value HKEY_LOCAL_MACHINE\SOFTWARE\Rage\Jeff Wayne's 'The War Of The Worlds'\1.00.000\Screen\Size , max width 1496.
 
|4k ultra hd                = false
 
|4k ultra hd                = false
 
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|vsync                      = false
 
|vsync                      = false
 
|vsync notes                =  
 
|vsync notes                =  
|60 fps                    = unknown
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|60 fps                    = false
|60 fps notes              =  
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|60 fps notes              = 30 FPS
|120 fps                    = unknown
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|120 fps                    = false
 
|120 fps notes              =  
 
|120 fps notes              =  
 
|hdr                        = unknown
 
|hdr                        = unknown

Revision as of 22:20, 3 April 2020

Jeff Wayne's The War of the Worlds
Jeff Wayne's The War of the Worlds cover
Developers
Rage Software
Publishers
GT Interactive
Release dates
Windows December 22, 1998
Jeff Wayne's The War of the Worlds on Wikipedia

Key points

The game will not work on XP and higher without user-made fixes for general issues (color corruption, game not loading, etc.).
The game may not work on Windows Vista and later - even with the aforementioned user-made fixes - unless DXGL is used (see Issues fixed).
Resolution is not unified - strategic and tactical maps display in the resolution chosen in Graphics Settings, while videos, menus, and loading screens always display at 640x480.

General information

Official forum for all video game adaptations of Jeff Wayne's Musical Version of the War of the Worlds.

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Windows

Game data

Configuration file(s) location

System Location
Windows HKEY_LOCAL_MACHINE\SOFTWARE\Rage\Jeff Wayne's 'The War Of The Worlds'\1.00.000[Note 1]

Save game data location

System Location
Windows <path-to-game>\SaveGame[Note 2]

Video settings

All menu screens, including the graphics and audio settings screens, are unique for both the Human and Martian factions; however, they both have exactly the same wording, format, and settings, so the difference is merely superficial.
Graphics settings.
Graphics settings.
Audio settings.
Audio settings.

Template:Video settings

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

Issues fixed

No CD Audio

Under XP and higher, the game may be unable to read the CD Audio tracks on the Human (Disc 1/Installation Disc) and Martian (Disc 2) CDs, causing it to think there is no CD-ROM inserted into the disc drive.
Install and configure _inmm.dll[citation needed]

Follow the instructions found in this community-made instruction manual.

Notes

In the event the link to the patched _inmm.dll found in Step 2 of the instruction manual no longer works, you can still download it from PCGamingWiki.

Game crashes after starting or loading a new game

Under Vista and higher, the game will crash as soon as the strategic map is loaded due to DirectDraw features the game relies upon being deprecated.
Install and configure DXGL[1]
  1. Install DXGL.
  2. Once installed, open dxglcfg.exe, DXGL's config application.
  3. Using the "Add..." button, add the following EXEs from the installation folder to DXGL's list of programs: WoW.exe and WOWStart.exe
  4. Run the game as normal.

Other information

API

Technical specs Supported Notes
DirectDraw 6 No support for hardware acceleration
Software renderer
Via DirectDraw.
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 95
Processor (CPU) Intel Pentium I 133 (133 MHz)
System memory (RAM) 16 MB
Hard disk drive (HDD) 120 MB
Video card (GPU) 1 MB of VRAM

Notes

  1. Applications writing to HKEY_LOCAL_MACHINE\SOFTWARE will be redirected to other locations based on various criterias, see the glossary page for more details.
  2. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. Verified by User:Expack3 on 2013-12-27