Difference between revisions of "Charlie Murder"
From PCGamingWiki, the wiki about fixing PC games
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|shader model versions = 1.20 (GLSL) | |shader model versions = 1.20 (GLSL) | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = unknown |
− | |64-bit executable notes= | + | |windows 64-bit exe = true |
+ | |windows exe notes = | ||
+ | |mac os x powerpc app = | ||
+ | |macos intel 32-bit app = unknown | ||
+ | |macos intel 64-bit app = true | ||
+ | |macos app notes = | ||
+ | |linux powerpc app = | ||
+ | |linux 32-bit executable= true | ||
+ | |linux 64-bit executable= true | ||
+ | |linux executable notes = | ||
}} | }} | ||
Revision as of 22:21, 11 December 2019
Developers | |
---|---|
Ska Studios | |
Windows | Ethan Lee |
macOS (OS X) | Ethan Lee |
Linux | Ethan Lee |
Engines | |
FNA | |
Release dates | |
Windows | May 12, 2017 |
macOS (OS X) | May 12, 2017 |
Linux | May 12, 2017 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\CharlieMurder\ |
macOS (OS X) | ~/Library/Application Support/CharlieMurder/ |
Linux | $XDG_CONFIG_HOME/CharlieMurder/ |
- This game follows the XDG Base Directory Specification on Linux.
-
config.ini
file stores all settings data. -
controls.ini
file stores all input bindings data.
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\CharlieMurder\ |
macOS (OS X) | ~/Library/Application Support/CharlieMurder/ |
Linux | $XDG_DATA_HOME/CharlieMurder/ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
display=0 display_width=1280 display_height=720 window_mode=1 vsync=False
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Spanish | ||||
French | ||||
German | ||||
Italian | ||||
Portuguese | ||||
Russian |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | |||
LAN play | ||||
Online play | 4 | 1 player per machine | ||
Asynchronous multiplayer |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL | 3.0 | 2.1 with ARB extensions acceptable |
Shader Model support | 1.20 (GLSL) |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Audio | XACT | |
Input | SDL2 |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista | 7 |
Processor (CPU) | Intel Core 2 Duo 2.8 GHz or equivalent | Intel Core 2 Duo AMD Athlon 64 X2 5600+ |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 1 GB | 1 GB |
Video card (GPU) | OpenGL 3.0+ (2.1 with ARB extensions acceptable) compatible | OpenGL 3.2+ compatible |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Lion 10.7.5 | Latest macOS release |
Processor (CPU) | Intel Core 2 Duo 2.8 GHz or equivalent | Intel Core 2 Duo |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 1 GB | 1 GB |
Video card (GPU) | OpenGL 3.0+ (2.1 with ARB extensions acceptable) compatible | OpenGL 3.2+ compatible |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | glibc 2.15+, 32/64-bit. S3TC support is NOT required | glibc 2.15+, 32/64-bit |
Processor (CPU) | Intel Core 2 Duo 2.8 GHz or equivalent | Intel Core 2 Duo AMD Athlon 64 X2 5600+ |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 1 GB | 1 GB |
Video card (GPU) | OpenGL 3.0+ (2.1 with ARB extensions acceptable) compatible | OpenGL 3.2+ compatible |