Difference between revisions of "Firewatch"
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Baronsmoki (talk | contribs) (→API: Set 32-bit Windows unknown (Steam depot is empty)) |
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|shader model versions = 5 | |shader model versions = 5 | ||
|shader model notes = | |shader model notes = | ||
− | |windows 32-bit exe = | + | |windows 32-bit exe = unknown |
|windows 64-bit exe = true | |windows 64-bit exe = true | ||
|windows exe notes = | |windows exe notes = |
Revision as of 15:04, 28 November 2019
Developers | |
---|---|
Campo Santo | |
Publishers | |
Panic | |
Engines | |
Unity 5[Note 1] | |
Release dates | |
Windows | February 9, 2016 |
macOS (OS X) | February 9, 2016 |
Linux | February 9, 2016 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | ||||
Mac App Store | ||||
Steam |
DLC and expansion packs
Name | Notes | |
---|---|---|
Original Soundtrack |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\CampoSanto\Firewatch\ |
macOS (OS X) | ~/Library/Application Support/unity.CampoSanto.Firewatch/ |
Linux | $HOME/.config/unity3d/CampoSanto/Firewatch/ |
- This game does not follow the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\CampoSanto\Firewatch\saves\ |
macOS (OS X) | ~/Library/Application Support/unity.CampoSanto.Firewatch/saves/ |
Linux | $HOME/.config/unity3d/CampoSanto/Firewatch/saves/ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Enable Adaptive Sync
- Game is in borderless fullscreen by default. Exclusive fullscreen required for G-Sync or FreeSync.
Use the -window-mode exclusive parameter
|
---|
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
French | ||||
German | ||||
Japanese | ||||
Polish | Fan translation, download. | |||
Russian | ||||
Spanish |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Firewatch. | ||
vorpX | G3D, Z3D, DirectVR Officially supported game, see official vorpx game list. |
Issues fixed
GOG Galaxy achievements not unlocking
Install Microsoft Visual C++ Redistributable 2012 and Microsoft Visual C++ Redistributable 2013 |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
Shader Model support | 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Wwise |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 | |
Processor (CPU) | Intel Core i3 2.00 GHz AMD equivalent |
|
System memory (RAM) | 6 GB | |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Nvidia GeForce 450 1 GB of VRAM |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.8+ | |
Processor (CPU) | 2011 or newer Intel Core i5 | |
System memory (RAM) | 6 GB | |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Dedicated graphics card required. No Mac Mini model is officially supported at this time. 1 GB of VRAM |
- A 64-bit operating system is required.
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | Intel Core i3 2.00 GHz AMD equivalent |
|
System memory (RAM) | 6 GB | |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Nvidia GeForce 450 1 GB of VRAM |
- A 64-bit operating system is required.
Notes
References
- ↑ Steam Community :: Group Announcements :: Firewatch - last accessed on 2016-11-07
- ↑ Verified by User:Vetle on 2018-05-11