Difference between revisions of "Game of Thrones"
From PCGamingWiki, the wiki about fixing PC games
(→Video settings: added WSGF details, reworded borderless note) |
(→Video settings: simplified file path steps) |
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{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/fix|Edit input configuration file|ref=<ref>[http://steamcommunity.com/sharedfiles/filedetails/?id=176021508 Steam Community Guide]</ref>}} | {{Fixbox/fix|Edit input configuration file|ref=<ref>[http://steamcommunity.com/sharedfiles/filedetails/?id=176021508 Steam Community Guide]</ref>}} | ||
− | :1. | + | :1. Open <code>%USERPROFILE%\My Documents\Game of Thrones\UnrealEngine3\AGOTGame\Config\AGOTInput.ini</code> |
− | + | :2. Find a section <code>[AGOTGame.AGOTPlayerInput]</code>. | |
− | : | + | :3. At the end of it, add lines: |
− | : | ||
<pre>Bindings=(Name="F8",Command="FOV 75",Control=False,Shift=False,Alt=False) | <pre>Bindings=(Name="F8",Command="FOV 75",Control=False,Shift=False,Alt=False) | ||
Bindings=(Name="F9",Command="FOV 80",Control=False,Shift=False,Alt=False) | Bindings=(Name="F9",Command="FOV 80",Control=False,Shift=False,Alt=False) | ||
Bindings=(Name="F10",Command="FOV 90",Control=False,Shift=False,Alt=False)</pre> | Bindings=(Name="F10",Command="FOV 90",Control=False,Shift=False,Alt=False)</pre> | ||
− | : | + | :4. Modifiy FOV values if needed and save. |
− | : | + | :5. Launch a game. |
− | : | + | :6. While in game, press F8, F9 or F10 to change FOV. |
'''Notes:''' | '''Notes:''' | ||
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{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/fix|Edit configuration file}} | {{Fixbox/fix|Edit configuration file}} | ||
− | # | + | # Open <code>%USERPROFILE%\My Documents\Game of Thrones\UnrealEngine3\AGOTGame\Config\AGOTEngine.ini</code> |
− | |||
# Find a line <code>UseVsync=False</code>. | # Find a line <code>UseVsync=False</code>. | ||
# And change it to: <code>UseVsync=True</code> to enable Vsync. | # And change it to: <code>UseVsync=True</code> to enable Vsync. |
Revision as of 03:53, 13 February 2014
Developers | |
---|---|
Cyanide | |
Publishers | |
NA | Atlus |
EU/AU | Focus Home Interactive |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | May 15, 2012 |
General information
Availability
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/208730/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/208730/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Field of view (FOV)
Instructions |
---|
Vertical sync (Vsync)
Instructions |
---|
Input settings
Audio settings
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP3, Vista SP2 | 7 |
Processor (CPU) | AMD/Intel Dual Core 2.2 GHz p/core | AMD/Intel Dual Core 2.2 GHz p/core or greater |
System memory (RAM) | ||
Hard disk drive (HDD) | 7 GB | |
Video card (GPU) | NVIDIA GeForce 7900 GTX or AMD Radeon HD 2600 XT, with 256 MB of VRAM | NVIDIA GeForce 7900 GTX or greater or AMD Radeon HD 2600 XT or greater, with 256 MB or greater of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/208730/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (208730) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.