Difference between revisions of "MDK"
m (updated template usage) |
m (→Audio settings: Add info about surround sound.) |
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|separate volume = true | |separate volume = true | ||
|separate volume notes = Effects and Music. | |separate volume notes = Effects and Music. | ||
− | |surround sound = | + | |surround sound = true |
− | |surround sound notes = | + | |surround sound notes = A3D version (only) support surround sound, see eax note. |
|subtitles = n/a | |subtitles = n/a | ||
|subtitles notes = Everything is text-based. | |subtitles notes = Everything is text-based. |
Revision as of 14:20, 2 June 2019
Developers | |
---|---|
Shiny Entertainment | |
Mac OS (Classic) | Shokwave |
Publishers | |
North America | Playmates Interactive Entertainment |
Interplay Entertainment | |
Release dates | |
DOS | May 7, 1997 |
Windows | May 7, 1997 |
Mac OS (Classic) | June 18, 1997 |
macOS (OS X) | October 26, 2012[1] |
MDK | |
---|---|
MDK | 1997 |
MDK 2 | 2000 |
MDK 2 HD | 2011 |
General information
- Hectic HQ - Fan site for the game
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
GOG.com | Windows version pre-configured with nGlide. Mac version instead uses DOSBox. |
|||
Steam |
- The GOG.com Windows release does not include the original desktop icon. A replacement can be found here.
Version differences
In addition to being released in various languages and for various graphics chipsets and APIs, certain versions of the game were censored, changing the green alien blood to blue and removing head shots.[2][3] Unfortunately, no official list documenting which versions were censored was ever released, although the GOG release is uncensored.
Essential improvements
Improve performance in DOSBox
Edit DOSBox configuration file |
---|
Edit the following values:
|
Restore DOS functionality (GOG.com version)
GOG stripped out DOS support form their version to save space. To restore it legally (no warez is used) do the following:
Acquire the original files[4] |
---|
MDK CD Check Disabler M.D.K - DOS net update ver. MDK.EXE 00030FC1: 74 EB M.D.K - W95 net update ver. MDK95.EXE 000010F1: E8 B8 M.D.K - 3Dfx net update ver. MDK3DFX.EXE 00001CBD: E8 B8 M.D.K - Direct3D net update ver. MDKD3D.EXE 00001D45: E8 B8 M.D.K - PowerVR 3D net update ver. MDKPVR.EXE 00001E27: E8 B8 M.D.K - Rendition Redline 3D net update ver. MDKRED.EXE 00001D41: E8 B8 M.D.K - W95 / Force Feedback net update ver. MDK95FF.EXE 000016C1: E8 B8 M.D.K - Direct3D / Force Feedback net update ver. MDKD3DFF.EXE 00001D79: E8 B8 M.D.K - W95 A3D sound patch off net. MDKA3D95.EXE 00030B4D: E8 B8 M.D.K - Direct3D A3D sound patch off net. MDKA3D3D.EXE 00003629: E8 B8 Open the saved file with the Universal Game Cracker to force disable CD check. |
Game data
Configuration file(s) location
System | Location |
---|---|
DOS | <path-to-game>\MDK.CFG |
Windows | <path-to-game>\MDK.CFG[Note 1] |
Mac OS (Classic) | |
macOS (OS X) | <path-to-game>/MDK.CFG |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/38450/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
DOS | <path-to-game>\SAVES |
Windows | <path-to-game>\SAVES[Note 1] |
Mac OS (Classic) | |
macOS (OS X) | <path-to-game>/SAVES |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/38450/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Widescreen resolution
- Higher resolutions can be used (stretched/pillarboxed 4:3 only).
Use nGlide[citation needed] |
---|
|
Use Idarion's widescreen fix[5] |
---|
Notes
|
Input settings
WASD + Mouse
Edit MDK.CFG[6] |
---|
; MDK Configuration file automatically generated by MDK cddata = .\ hddata = .\ hduse = 2 MouseWAxesMap = A0G MouseWButtMapB = 2 MouseWButtMapC = 32 KeyUp = 17 KeyDown = 31 KeyJump = 57 KeySniper = 44 KeyLookUp = 19 KeyLookDown = 46 KeyZoomIn = 19 KeyZoomOut = 46 KeyItemNext = 18 KeyItemPrev = 16 KeyItemUse = 33 KeySideL = 30 KeySideR = 32 Brightness = 1 ForcePCorrect = TRUE D3DOptions = -2147352475 Notes
|
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
Polish | Local retail version only. | |||
German | ||||
Italian | ||||
Spanish |
Issues fixed
Missing textures, Steam Overlay won't work
Run in 3dfx mode[citation needed] |
---|
See Widescreen resolution. Use Alyxx's fan patch for Steam version. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | A wrapper to emulate older graphics cards, such as dgvoodoo, may be necessary to avoid missing or corrupt textures. Use the MDKD3D exe to launch the game. Special versions for the Rendition Redline was also available. | |
OpenGL | PowerVR only (MiniGL). Use the MDKPVR exe to launch the game. | |
Glide | Requires wrapper, such as nGlide, to work on modern systems. Use the MDK3DFX exe to launch the game. | |
Software renderer | Lauch with the MDK95 exe. The MDK exe is only for DOS mode. Renamed to MDK_soft in digital release. |
|
DOS video modes | SVGA | Use the MDK exe to run in DOS mode, others are Windows only. Removed in digital release. |
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Windows | |||||
macOS (OS X) | |||||
Mac OS (Classic) |
System requirements
DOS | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 6.2 | |
Processor (CPU) | Intel Pentium 60 | Intel Pentium 90 |
System memory (RAM) | 16 MB | |
Hard disk drive (HDD) | 17 MB | |
Video card (GPU) | SVGA |
- Can be forced to run on a 486 using the
-486okbyme
parameter. Recommend also using the-iam486
parameter (reduces detail).
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95, 98 (XP, Vista for digital) | |
Processor (CPU) | Intel Pentium 60 (1 GHz for digital) | Intel Pentium 90 (1.4 GHz for digital) |
System memory (RAM) | 16 MB (256 MB for digital) | 512 MB |
Hard disk drive (HDD) | ||
Video card (GPU) | DirectX 3 (7 for digital) compatible | DirectX 9 compatible |
- Can be forced to run on a 486 using the
-486okbyme
parameter. Recommend also using the-iam486
parameter (reduces detail).
Mac OS | ||
---|---|---|
Minimum | ||
Operating system (OS) | System 7.5 | |
Processor (CPU) | PowerPC 100 MHz | |
System memory (RAM) | 16 MB | |
Hard disk drive (HDD) | 3 MB | |
Video card (GPU) | Color display at 640 X 480 resolution |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.6.8 (uses DOSBox) | |
Processor (CPU) | Intel Core Duo 2 GHz+ | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | ||
Video card (GPU) | 64 MB of VRAM |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (38450) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ GOG.com adds Interplay games for Mac OS X ● GOG.com
- ↑ https://www.gog.com/forum/mdk_series/mdk_censored_blue_particals
- ↑ http://www.vogons.org/viewtopic.php?t=38298&p=343447
- ↑ https://www.gog.com/forum/mdk_series/how_to_restore_dos_functionality_for_mdk
- ↑ [1]
- ↑ https://www.gog.com/forum/mdk_series/mdk_cfg_for_wasd_mouse
- DOS
- Windows
- Mac OS
- OS X
- Invalid template usage (infobox game)
- Games
- Invalid template usage (Series)
- Pages with broken file links
- Invalid template usage (Image)
- Invalid template usage (Save game cloud syncing)
- Pages needing references
- Invalid section order
- Invalid template usage (API)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)