Difference between revisions of "SWAT 3: Close Quarters Battle"
From PCGamingWiki, the wiki about fixing PC games
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|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = 95 / 98 / 2000 / ME |
− | |minproc = | + | |minproc = Pentium II 266 MHz |
− | |minmem = | + | |minmem = 64MB RAM |
− | |minHD = | + | |minHD = 600MB |
− | |minGPU = | + | |minGPU = 800x600 SVGA high color (16 bit) |
− | + | |minVRAM = 8MB | |
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− | |||
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}} | }} | ||
{{References}} | {{References}} |
Revision as of 05:59, 17 December 2013
Developers | |
---|---|
Sierra Northwest | |
Publishers | |
Sierra Entertainment | |
Release dates | |
Windows | November 23, 1999 |
General information
Availability
Essential improvements
Skip intro videos
Instructions |
---|
Game data
Save game cloud syncing
- No save game cloud syncing information; you can edit this page to add it.
Video settings
Widescreen resolution
Instructions |
---|
Windowed
- Windowed mode requires 16-bit color mode.
- Available only in 800x600.
Instructions |
---|
Input settings
Audio settings
Issues unresolved
Low performance on Windows 8
- A common problem is a low performance of a game on Windows 8 systems. Launching a game in Windowed mode may solve a problem, at a cost of a game running in 800x600 window.
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 95 / 98 / 2000 / ME | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 600MB | |
Video card (GPU) | 800x600 SVGA high color (16 bit) 8MB of VRAM |