Difference between revisions of "League of Legends"
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− | |64-bit executable notes= | + | |64-bit executable notes= Only on macOS following the release of the April 2019 (patch 9.7) update.<ref>{{Refurl|url=https://na.leagueoflegends.com/en/news/riot-games/editorial/mac-client-updating-64-bit|title=League of Legends - The Mac Client is Updating to 64-bit|date=2019-04-01}}</ref> |
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Revision as of 11:09, 1 April 2019
Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
Riot Games | |
Release dates | |
Windows | October 27, 2009 |
macOS (OS X) | March 1, 2013 |
Warnings
- This game requires a constant internet connection for all game modes.
Key points
- Free to play
General information
- Official Website
- Official Support
- Official Forums (North America)
- Unofficial Wiki
- Unofficial Subreddit
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Global version only. | |||
Official website | Global version. | |||
Publisher website | China version. | |||
Publisher website | Southeast Asia version. |
- The Global version requires a region-bound League of Legends account.[1] Transfers between specific regions are available for purchase.[2]
- The China version requires a QQ account.
- The Southeast Asia version requires a Garena account.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\Config[Note 1] |
macOS (OS X) | <path-to-game>\Config |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/20590/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
- Supported languages will vary from region to region. See Riot Games' support article for details.
- Use LVOC to bypass audio region restrictions.
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | North America, EU West, EU Nordic and East, Oceania | |||
Brazilian Portuguese | Brazil | |||
Simplified Chinese | China | |||
Czech | EU Nordic and East | |||
French | EU West | |||
German | EU West | |||
Greek | EU Nordic and East | |||
Hungarian | EU Nordic and East | |||
Italian | EU West | |||
Japanese | Japan | |||
Korean | South Korea | |||
Polish | EU Nordic and East | |||
Romanian | EU Nordic and East | |||
Russian | Russia | |||
Spanish | Spanish (Spain) for EU West. | |||
Latin American Spanish | Spanish (Latin America) for Latin America(s). | |||
Turkish | Turkey |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | ||||
Online play | 10 | Versus, Co-op 3v3, 5v5. Custom lobbies available for 1-10 players. Special events may provide unique game modes and team sizes (1v1, 2v2, 6v6). |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | Ranked mode unlocked at level 30, with 20 (5v5) or 12 (3v3) champions unlocked.[5] | |
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP | Only available for tournaments. Uses a pre-generated code instead of an IP address. |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 80, 443, 2099, 5222-5223, 8088, 8393-8400 |
UDP | 5000-5500, 8088 |
- This game supports Universal Plug and Play (UPnP) for automatic port configuration.
Issues fixed
League of Legends Help Center
- Expansive official knowledge base covering everything from client & patcher issues, to in-game or login issues, and much more.
- Constantly sees updates on a daily basis as the official support team adds or maintains the support articles.
Troubleshoot the issue according to Riot Games Support's League of Legends Help Center[6] |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | Windows only.[7] |
OpenGL | 1.5 | OS X only.[7] |
Shader Model support | 2 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Wwise |
Tools
Hextech Repair Tool
- Official automated troubleshooting tool able to fix issues related to corrupt game data, connection problems, and firewall issues.
- Capable of automatically submitting a ticket to Riot Support if the tool wasn't able to fix the issue experienced.
- Supports both Windows and OS X.
Lag Report
- Official tool for testing the network connection to the game servers of a region.
- Browser-based, no download or install required.
- Provides a comparison report for ISPs in the user's location.
- Supported regions: North America, EU-West, EU-Nordic East
Network Log Reader
- Official tool for diagnosing network logs and find the cause of connection issues experienced during play.
- Browser-based, no download or install required.
Game Log Reader
- Official tool for diagnosing game logs and find the cause of frame rate issues or game crashes experienced during play.
- Browser-based, no download or install required.
LVOC - LoL VO Changer
- Tool for changing in-game audio to another language.
- Works even for languages otherwise limited to certain regions.
- Supports both Windows and OS X.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP3[8]) | Vista, 7, 8.1, 10 |
Processor (CPU) | 2.0 GHz | 3.0 GHz |
System memory (RAM) | 1 GB (XP) 2 GB (Vista and newer) |
2 GB (XP) 4 GB (Vista and newer) |
Hard disk drive (HDD) | 8 GB | 12 GB |
Video card (GPU) | DirectX 9.0c compatible Shader model 2.0 support |
Nvidia GeForce 8800 AMD Radeon HD 5670 512 MB of VRAM |
Other | Screen resolutions up to 1920x1200 |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.8.5 | |
Processor (CPU) | 2.0 GHz | |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 5 GB | 10 GB |
Video card (GPU) | Nvidia GeForce 8600M GT ATI Radeon HD 2600 | Nvidia GeForce GT 330M ATI Radeon HD 4670 |
Other | Screen resolutions up to 1920x1200 |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (20590) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Separate Servers - Riot Games Support - last accessed on 2017-10-01
- "An account created for a particular server will not be able to log into the website or the version of client made for the other servers."
- ↑ Account Transfer FAQ - Riot Games Support - last accessed on 2017-10-01
- ↑ Patch 5.22 notes - League of Legends - last accessed on 2017-10-01
- "All in-game settings [...] are now saved server-side per account, rather than on individual computers."
- ↑ Hotkeys (Keybindings) FAQ - Riot Games Support - last accessed on 2017-10-01
- "they are account-bound and saved on our servers"
- ↑ Unlocking Game Modes - Riot Games Support - last accessed on 2017-12-30
- "Ranked Solo/Duo and Ranked Flex queues for 5v5 Summoner's Rift will open at level 30 and when you acquire at least 20 champions. Ranked Flex 3v3 Twisted Treeline will open at level 30, once you acquire at least 12 champions."
- ↑ Verified by User:Aemony on 2017-09-30
- ↑ 7.0 7.1 A Trip Down The LoL Graphics Pipeline - Riot Games Engineering - last accessed on 2017-09-29
- "There are over ten million games per month played on Windows XP, so to maintain backwards compatibility we have to support DirectX 9 and can only use the features it provides. We use a comparable featureset from OpenGL 1.5 on OS X machines as well"
- ↑ Dropping Support for Windows XP Service Pack 2 - Riot Games Support - last accessed on 2017-09-30
- "Service Pack 2 is no longer compatible with the latest security protocols. This isn’t a change to League itself, but a required security update to the connection between players and our servers. The only versions of Windows compatible with the latest protocols are XP Service Pack 3 and above for 32-bit, and Vista and above for 64-bit."