Difference between revisions of "The Incredible Toon Machine"
From PCGamingWiki, the wiki about fixing PC games
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===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/config|Windows|{{p|game}}\TOON.INI}} |
− | {{Game data/ | + | {{Game data/config|Mac OS|}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/saves|Windows|{{p|game}}\TOONS.SAV|{{p|game}}\*.ITL}} |
− | {{Game data/ | + | {{Game data/saves|Mac OS|}} |
}} | }} | ||
{{ii}} {{file|TOONS.SAV}} stores progress, while {{file|*.ITL}} are user levels. | {{ii}} {{file|TOONS.SAV}} stores progress, while {{file|*.ITL}} are user levels. | ||
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|120 fps = unknown | |120 fps = unknown | ||
|120 fps notes = | |120 fps notes = | ||
+ | |hdr = unknown | ||
+ | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
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|metal support = | |metal support = | ||
|metal support notes = | |metal support notes = | ||
− | |vulkan | + | |vulkan versions = |
− | |vulkan | + | |vulkan notes = |
|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = |
Revision as of 11:01, 24 March 2018
Developers | |
---|---|
Jeff Tunnell Productions | |
Publishers | |
Sierra Entertainment | |
Release dates | |
Windows | 1994 |
Mac OS (Classic) | 1994 |
Key points
- Windows re-release of Sid & Al's Incredible Toons, with revamped UI and 2-player hotseat mode.
General information
- Sierra Gamers - Game page on Ken Williams' official website
- Hardcore Gaming 101 - Comprehensive feature on the series
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Floppy and CD-ROM release with cutscenes, speech and CD-audio music. The manual is required to pass in-game copy protection. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\TOON.INI[Note 1] |
Mac OS (Classic) |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\TOONS.SAV[Note 1] <path-to-game>\*.ITL[Note 1] |
Mac OS (Classic) |
-
TOONS.SAV
stores progress, while*.ITL
are user levels.
Video settings
Input settings
Audio settings
- Sound menu includes a Jukebox
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | CD-ROM version includes speech |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Hot seat |
||
LAN play | ||||
Online play |
Other information
API
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Windows | |||||
Mac OS (Classic) |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 3.1 | |
Processor (CPU) | Intel 486SX 25 MHz | |
System memory (RAM) | 4 MB | |
Hard disk drive (HDD) | 2 MB | |
Video card (GPU) | VGA |
Mac OS | ||
---|---|---|
Minimum | ||
Operating system (OS) | 6.05 | |
Processor (CPU) | ||
System memory (RAM) | 4 MB | |
Hard disk drive (HDD) | 7 MB |
Notes
- ↑ 1.0 1.1 1.2 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).