Difference between revisions of "8-Bit Armies"
From PCGamingWiki, the wiki about fixing PC games
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
+ | |gog galaxy = false | ||
+ | |gog galaxy notes = | ||
|origin = | |origin = | ||
|origin notes = | |origin notes = | ||
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|uplay = | |uplay = | ||
|uplay notes = | |uplay notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
Revision as of 00:40, 23 March 2017
Developers | |
---|---|
Petroglyph Games | |
Engines | |
GlyphX | |
Release dates | |
Windows | April 22, 2016 |
8-Bit | |
---|---|
8-Bit Armies | 2016 |
8-Bit Hordes | 2016 |
8-Bit Invaders! | 2016 |
8-Bit Armies: Arena | 2017 |
9-Bit Armies: A Bit Too Far | EA |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | The GOG Galaxy client is required for online multiplayer functionality. | |||
Steam |
DLC and expansion packs
Name | Notes | |
---|---|---|
Guardians Faction | Available for free. | |
Guardians Campaign |
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/427250/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/427250/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
German |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 8 | Versus |
||
Online play | 8 | Co-op, Versus |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
Shader Model support | 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Miles Sound System | |
Cutscenes | Bink Video | |
Multiplayer | GOG Galaxy, Steamworks |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista SP2 | 7 |
Processor (CPU) | 2.6 GHz Dual Core | 2.6 GHz Quad Core |
System memory (RAM) | 4 GB | 6 GB |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | Nvidia Geforce GTS 250 ATI Radeon HD 3870 DirectX 11 compatible | Nvidia GeForce GTX 550 Ti AMD Radeon HD 6800 series |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/427250/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (427250) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.