Difference between revisions of "Jade Empire: Special Edition"
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===Skip intro videos=== | ===Skip intro videos=== | ||
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix|Change the following values in the <code>JadeEmpire.ini</code> from 1 to 0|ref={{cn|date=July 2016}}}} | + | {{Fixbox/fix|Change the following values in the <code>JadeEmpire.ini</code> from 1 to 0 (beware there are some pre recorded cutscenes that play as movies at parts of the story, these will be skipped as well)|ref={{cn|date=July 2016}}}} |
# Edit <code>{{p|game}}\JadeEmpire.ini</code> | # Edit <code>{{p|game}}\JadeEmpire.ini</code> | ||
# Change <code>NoMovies=1</code> to <code>NoMovies=0</code> | # Change <code>NoMovies=1</code> to <code>NoMovies=0</code> |
Revision as of 20:51, 17 October 2016
Cover image missing, please upload it | |
Developers | |
---|---|
BioWare | |
Publishers | |
2K Games | |
Electronic Arts | |
OS X | TransGaming Inc. |
Engines | |
Odyssey | |
Release dates | |
Windows | February 26, 2007 |
macOS (OS X) | August 18, 2008 |
Key points
- Frame rate is capped at 30 FPS by default (see High frame rate).
General information
- Jade Empire Wiki
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
- Steam Users' Forums for game series
Availability
Essential improvements
Skip intro videos
Instructions |
---|
Game data
Configuration file(s) location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/7110/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/7110/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Origin | ||
Steam Cloud |
Video settings
Widescreen resolution
Instructions |
---|
Windowed
Instructions |
---|
Anti-aliasing (AA)
Instructions |
---|
High frame rate
- Frame rate is capped at 30 frames per second.
Instructions |
---|
Input settings
Wireless controller right analogue stick
Instructions |
---|
Original Xbox Controller Config
Movement L/R=Left StickX Movement U/D=Left StickY Look L/R=Right StickX Look U/D=Right StickY Menu=Button 8 Combat Pause=Button 7 Fight Style 1=Hat 1 Fight Style 2=Hat 1 Fight Style 3=Hat 1 Fight Style 4=Hat 1 Attack=Button 1 Block=Button 2 Strong Attack=Button 3 Focus=Button 4 Chi Strike=Button 6 Chi Heal=Button 5 Target Left=Left StickZ Target Right=Right StickZ No Target=- Free Look=Button 10
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish | ||||
Russian |
Issues fixed
Cannot Save Game Progress
Instructions |
---|
Config Utility Issues
Instructions |
---|
Stuttering Graphics
Occasionally, the graphics in the game will appear to 'stutter', despite having a high frame rate. This can occur no matter what the system spec (including OS) of the PC running the game. No worries though; restarting the computer will solve this one.
Crash when installed in a Storage Space
The game will refuse to run when installed on a drive which is managed by a Storage Space on Windows 8 and later.
Instructions |
---|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | |
Processor (CPU) | Intel Pentium IV 1.8 GHz AMD Athlon XP 1800+ |
Intel Pentium IV 3.0 GHz |
System memory (RAM) | 512 MB | 1 GB |
Hard disk drive (HDD) | 8 GB | |
Video card (GPU) | Nvidia GeForce 6200 ATI Radeon 9500 DirectX 9.0c compatible Shader model 2 support |
Nvidia GeForce 6800 series ATI X600 |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (7110) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- Pages needing cover images
- Windows
- OS X
- Invalid template usage (Infobox game)
- Games
- Invalid template usage (Availability)
- Invalid template usage (Fixbox)
- Invalid template usage (Save game cloud syncing)
- Invalid section order
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (API)