Difference between revisions of "Emperor: Battle for Dune"
From PCGamingWiki, the wiki about fixing PC games
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+ | ==Other information== | ||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = 7 | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = | ||
+ | |opengl notes = | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |vulkan support = | ||
+ | |vulkan support notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = | ||
+ | |shader model notes = | ||
+ | |64-bit executable = false | ||
+ | |64-bit executable notes= | ||
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Revision as of 19:10, 17 August 2016
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Westwood Studios | |
Intelligent Games | |
Publishers | |
Electronic Arts | |
Engines | |
Westwood 3D | |
Release dates | |
Windows | June 12, 2001 |
Dune | |
---|---|
Dune | 1992 |
Dune II: The Building of a Dynasty | 1992 |
Dune 2000 | 1998 |
Emperor: Battle for Dune | 2001 |
Frank Herbert's Dune | 2001 |
OpenRA (unofficial) | 2010 |
Dune: Spice Wars | 2023 |
Dune: Imperium | 2024 |
Dune: Awakening | TBA |
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|
Save game data location
Template:Game data/row
System | Location |
---|
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98, 2000, ME |
Processor (CPU) | Pentium II 400 MHz | |
System memory (RAM) | 64 MB | |
Hard disk drive (HDD) | 600 MB | |
Video card (GPU) | 16 MB of VRAM DirectX 7 compatible |