Difference between revisions of "Mad Max"
From PCGamingWiki, the wiki about fixing PC games
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Revision as of 18:25, 30 October 2015
Developers | |
---|---|
Avalanche Studios | |
Publishers | |
Warner Bros. Interactive Entertainment | |
Engines | |
Avalanche Engine 3.0 | |
Release dates | |
Windows | September 1, 2015 |
Linux | TBA |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Amazon.com | ||||
Incorrect store name. See here for available options. | ||||
GamersGate | ||||
Incorrect store name. See here for available options. | ||||
Incorrect store name. See here for available options. | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam | ||||
Ubisoft Store |
DLC and expansion packs
Name | Notes | |
---|---|---|
The Ripper | Pre-order exclusive |
Game data
Configuration file(s) location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/234140/pfx/[Note 1] |
Save game data location
Template:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/234140/pfx/[Note 1] |
- Steam cloud files are secondary and only updated on changes.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | ||
Ubisoft Connect |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Mad Max. |
Issues fixed
Color corruption
- Color corruption may occur if a program other than Windows manages the systems color profile (e.g. f.lux) and the game is run in fullscreen.
Instructions |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
Shader Model support | 5.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | |
Audio | FMOD | |
Cutscenes | Bink Video | |
Multiplayer | Hydra |
System requirements
- 32-bit systems are not supported.[2]
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista | 7, 8, 8.1 |
Processor (CPU) | Intel Core i5-650 3.2 GHz AMD Phenom II X4 965 3.4 Ghz |
Intel Core i7-3770 3.4 GHz AMD FX-8350 4.0 GHz |
System memory (RAM) | 6 GB | 8 GB |
Hard disk drive (HDD) | 32 GB | |
Video card (GPU) | Nvidia GeForce GTX 660 Ti AMD Radeon HD 7870 2 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 760 AMD Radeon HD 7970 3 GB of VRAM DirectX 11 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/234140/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (234140) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.