Difference between revisions of "Glossary:Infinite spend"
From PCGamingWiki, the wiki about fixing PC games
(Created page with "{{Glossary |display = {{{1|box}}} |name = Infinite spend |article = Infinite spend |category = Infinite spend |glossary = In...") |
|||
Line 8: | Line 8: | ||
|cargo = | |cargo = | ||
|taxonomy = Microtransactions | |taxonomy = Microtransactions | ||
− | |definition = Infinite cap games have microtransactions that can be purchased over and over again without any limit. This is in contrast to | + | |definition = Infinite cap games have microtransactions that can be purchased over and over again without any limit. This is in contrast to {{Glossary:Finite spend|abbr}} games that have a limit. This excludes services that you'd only ever seen once, e.g. character name change, server move etc. If the limit is finite e.g. one can spend over $1,000 US dollars, then for all intents and purposes this is considered an 'infinite cap' on microtransactions. |
|examples = | |examples = | ||
*[[Apex Legends]] has guarantees on their loot box system (Apex Crates) so that for every 500 opened boxes, an heirloom set will drop. Therefore one could possibly argue that one could guarantee every unlock/cosmetic microtransaction given a large enough amount of money spent. However for the purposes of our categorisation, this would be considered an 'infinite cap'. | *[[Apex Legends]] has guarantees on their loot box system (Apex Crates) so that for every 500 opened boxes, an heirloom set will drop. Therefore one could possibly argue that one could guarantee every unlock/cosmetic microtransaction given a large enough amount of money spent. However for the purposes of our categorisation, this would be considered an 'infinite cap'. |
Revision as of 10:10, 25 April 2020
Definition | |
---|---|
Infinite cap games have microtransactions that can be purchased over and over again without any limit. This is in contrast to finite spend games that have a limit. This excludes services that you'd only ever seen once, e.g. character name change, server move etc. If the limit is finite e.g. one can spend over $1,000 US dollars, then for all intents and purposes this is considered an 'infinite cap' on microtransactions. | |
Examples | |
|
|
Notes | |
If the game has a loot box system, then it is likely that for all intents and purposes it is an 'infinite cap' microtransaction game. |
Boost |