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Difference between revisions of "Outlast"

From PCGamingWiki, the wiki about fixing PC games
(added engine (Unreal Engine 3))
m (updated template usage)
Line 93: Line 93:
 
|oculus rift                = unknown
 
|oculus rift                = unknown
 
|oculus rift notes          =  
 
|oculus rift notes          =  
|120hz                      = hackable
+
|high frame rate            = hackable
|120hz notes               = See [[#Unlock frame rate|Unlock frame rate]].
+
|high frame rate notes     = See [[#High frame rate|High frame rate]].
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
Line 129: Line 129:
 
# Change antialiasing transparency supersampling to "4x Sparse Grid Supersampling".
 
# Change antialiasing transparency supersampling to "4x Sparse Grid Supersampling".
 
# Apply changes.
 
# Apply changes.
 +
}}
 +
 +
===[[High frame rate]]===
 +
{{Fixbox|1=
 +
{{Fixbox/fix|Remove Frames per Second Cap by editing OLEngine.ini}}
 +
# Navigate to <code>%USERPROFILE%\My Documents\My Games\Outlast\OLGame\Config</code>
 +
# Open <code>OLEngine.ini</code> in a text editor.
 +
# Locate the code <code>"bSmoothFrameRate=TRUE", "MinSmoothedFrameRate=22", and "MaxSmoothedFrameRate=62"</code>.
 +
# '''Change it to:'''
 +
<code>bSmoothFrameRate=FALSE</code>
 +
<code>MinSmoothedFrameRate=0</code>
 +
<code>MaxSmoothedFrameRate=0</code>
 +
(In "MinSmoothedFrameRate" and "MaxSmoothedFrameRate" you can write whatever you want)
 
}}
 
}}
  
Line 172: Line 185:
  
 
==Other information==
 
==Other information==
===Unlock frame rate===
 
{{Fixbox|1=
 
{{Fixbox/fix|Remove Frames per Second Cap by editing OLEngine.ini}}
 
# Navigate to <code>%USERPROFILE%\My Documents\My Games\Outlast\OLGame\Config</code>
 
# Open <code>OLEngine.ini</code> in a text editor.
 
# Locate the code <code>"bSmoothFrameRate=TRUE", "MinSmoothedFrameRate=22", and "MaxSmoothedFrameRate=62"</code>.
 
# '''Change it to:'''
 
<code>bSmoothFrameRate=FALSE</code>
 
<code>MinSmoothedFrameRate=0</code>
 
<code>MaxSmoothedFrameRate=0</code>
 
(In "MinSmoothedFrameRate" and "MaxSmoothedFrameRate" you can write whatever you want)
 
}}
 
 
 
===Increase texture resolution===
 
===Increase texture resolution===
 
{{Fixbox|1=
 
{{Fixbox|1=

Revision as of 09:08, 29 January 2014

Outlast
Outlast cover
Developers
Red Barrels
Engines
Unreal Engine 3
Release dates
Windows September 4, 2013
Outlast on Wikipedia

Key points

32-bit systems are not officially supported but a workaround exists (see 32-bit workaround).

General information

GOG.com Community Discussions
GOG.com Support Page
Thread containing multiple fixes
Steam Community Discussions

Availability

Template:Availability Table

Essential improvements

32-bit workaround

Instructions

Game data

Configuration file(s) location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/238320/pfx/[Note 1]

Save game data location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/238320/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Video options.

Template:Video settings

Field of view (FOV)

Instructions

Anti-aliasing (AA)

Instructions

High frame rate

Instructions

Input settings

Controls.

Template:Input settings

Audio settings

General Options.

Template:Audio settings

Other information

Increase texture resolution

Instructions

Remove motion blur

Instructions

Disable Quick Time Events

Instructions

System requirements

Windows
Minimum Recommended
Operating system (OS) XP, Vista, 7, 8
Processor (CPU) 2.2 GHz Dual Core CPU
System memory (RAM)
Hard disk drive (HDD) 5 GB
Video card (GPU) NVIDIA GeForce 9800GTX
ATI Radeon HD 3xxx series
512 MB of VRAM

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References