Difference between revisions of "Remothered: Tormented Fathers"
From PCGamingWiki, the wiki about fixing PC games
(→Field of view (FOV): added alternative, simpler method for changing FOV scaling) |
(→Video settings: added info for extra visual tweaks) |
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AspectRatioAxisConstraint=AspectRatio_MaintainYFOV | AspectRatioAxisConstraint=AspectRatio_MaintainYFOV | ||
</pre> | </pre> | ||
+ | }} | ||
+ | ===[[Glossary:Motion blur|Motion blur]]=== | ||
+ | {{Fixbox|description=Disable motion blur| fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open <code>Engine.ini</code>. | ||
+ | # Add the following and save the file. | ||
+ | <pre> | ||
+ | [Systemsettings] | ||
+ | r.MotionBlurQuality=0 | ||
+ | </pre> | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Bloom|Bloom]]=== | ||
+ | {{Fixbox|description=Disable bloom lighting| fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open <code>Engine.ini</code>. | ||
+ | # Add the following and save the file. | ||
+ | <pre> | ||
+ | [Systemsettings] | ||
+ | r.BloomQuality=0 | ||
+ | </pre> | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Film grain|Film grain]]=== | ||
+ | {{Fixbox|description=Disable film grain| fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open <code>Engine.ini</code>. | ||
+ | # Add the following and save the file. | ||
+ | <pre> | ||
+ | [Systemsettings] | ||
+ | r.Tonemapper.GrainQuantization=0 | ||
+ | r.Tonemapper.Quality=0 | ||
+ | </pre> | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Anisotropic filtering|Anisotropic filtering]]=== | ||
+ | {{Fixbox|description=Set image filtering to highest quality| fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open <code>Engine.ini</code>. | ||
+ | # Add the following and save the file. | ||
+ | <pre> | ||
+ | [Systemsettings] | ||
+ | r.MaxAnisotropy=16 | ||
+ | </pre> | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Max lighting, shadow, and reflection qualities|Max lighting, shadow, and reflection qualities]]=== | ||
+ | {{Fixbox|description=Better lighting, better shadows, better reflections | fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open <code>Engine.ini</code>. | ||
+ | # Add the following and save the file. | ||
+ | <pre> | ||
+ | [Systemsettings] | ||
+ | r.LightFunctionQuality=1 | ||
+ | r.LensFlareQuality=3 | ||
+ | r.BloomQuality=5 | ||
+ | r.LightShaftQuality=1 | ||
+ | r.DynamicLights=True | ||
+ | r.DynamicShadows=True | ||
+ | r.bAllowLightShafts=True | ||
+ | r.CompositeDynamicLights=False | ||
+ | r.FloatingPointRenderTargets=True | ||
+ | r.AllowSubsurfaceScattering=True | ||
+ | r.SSS.Scale=1 | ||
+ | r.SSS.SampleSet=2 | ||
+ | r.SSS.Quality=1 | ||
+ | r.SSS.HalfRes=0 | ||
+ | r.AllowImageReflections=True | ||
+ | r.AllowImageReflectionShadowing=True | ||
+ | r.MaxWholeSceneDominantShadowResolution=2048 | ||
+ | r.ShadowTexelsPerPixel=16.000000 | ||
+ | r.bEnableVSMShadows=true | ||
+ | r.bEnableForegroundShadowsOnWorld=True | ||
+ | r.bEnableForegroundSelfShadowing=True | ||
+ | r.bAllowWholeSceneDominantShadows=True | ||
+ | </pre> | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} May decrease performance heavily | ||
+ | {{ii}} '''r.MaxWholeSceneDominantShadowResolution=''' value should be the same or one resolution higher than your shadow quality setting. Example (options from the menu): '''512''' (Low), '''1024''' (Medium), '''2048''' (High), '''4096''' (Ultra). Or disable with '''r.bAllowWholeSceneDominantShadows=False'''. | ||
}} | }} | ||
Revision as of 09:26, 11 July 2019
Developers | |
---|---|
Stormind Games | |
Publishers | |
Darril Arts | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | January 30, 2018 |
General information
Availability
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Remothered\Saved\Config\WindowsNoEditor\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/633360/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Remothered\Saved\SaveGames\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/633360/pfx/[Note 1] |
- 3 player profiles available. Only 1 save slot per profile.
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Field of view (FOV)
Change FOV scaling (method 1)[1] |
---|
|
Change FOV scaling (method 2)[2] |
---|
[/Script/Engine.LocalPlayer] AspectRatioAxisConstraint=AspectRatio_MaintainYFOV |
Motion blur
Disable motion blur |
---|
[Systemsettings] r.MotionBlurQuality=0 |
Bloom
Disable bloom lighting |
---|
[Systemsettings] r.BloomQuality=0 |
Film grain
Disable film grain |
---|
[Systemsettings] r.Tonemapper.GrainQuantization=0 r.Tonemapper.Quality=0 |
Anisotropic filtering
Set image filtering to highest quality |
---|
[Systemsettings] r.MaxAnisotropy=16 |
Max lighting, shadow, and reflection qualities
Better lighting, better shadows, better reflections |
---|
[Systemsettings] r.LightFunctionQuality=1 r.LensFlareQuality=3 r.BloomQuality=5 r.LightShaftQuality=1 r.DynamicLights=True r.DynamicShadows=True r.bAllowLightShafts=True r.CompositeDynamicLights=False r.FloatingPointRenderTargets=True r.AllowSubsurfaceScattering=True r.SSS.Scale=1 r.SSS.SampleSet=2 r.SSS.Quality=1 r.SSS.HalfRes=0 r.AllowImageReflections=True r.AllowImageReflectionShadowing=True r.MaxWholeSceneDominantShadowResolution=2048 r.ShadowTexelsPerPixel=16.000000 r.bEnableVSMShadows=true r.bEnableForegroundShadowsOnWorld=True r.bEnableForegroundSelfShadowing=True r.bAllowWholeSceneDominantShadows=True Notes
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Hungarian | ||||
Italian | ||||
Japanese | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Turkish |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Remothered Tormented Fathers (DX11). |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | Intel Quad-core 2.5 GHz AMD equivalent 2.5 GHz |
Intel Core i7 2.5 GHz AMD equivalent 2.5 GHz |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 10 GB | |
Video card (GPU) | Nvidia GeForce GTX 470 AMD Radeon HD 6870 DirectX 11 compatible | Nvidia GeForce GTX 1060 |
- A 64-bit system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/633360/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (633360) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.