Difference between revisions of "SimCopter"
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Revision as of 11:07, 16 June 2019
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Developers | |
---|---|
Maxis | |
Publishers | |
Electronic Arts | |
Release dates | |
Windows | October 31, 1996 |
SimCity | |
---|---|
Subseries of Sim | |
SimCity (1989) | 1989 |
SimCity 2000 | 1994 |
SimCity 2000 Network Edition | 1996 |
SimCopter | 1996 |
Streets of SimCity | 1997 |
SimCity 3000 | 1999 |
SimCity 4 | 2003 |
SimCity Societies | 2007 |
SimCity (2013) | 2013 |
Key points
- Game works on modern systems (see Installing on 64-bit versions of Windows).
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Essential improvements
Official Patches
- Patch 1.02 adds a better flight model and experimental 3Dfx acceleration.
- The patch comes in a 16-bit installer executable and so cannot be installed natively on 64-bit Windows. Additionally it removes the "easter egg event".
Unofficial Patches
- SimCopterX patches the game to prevent crashing on modern CPUs, along with bypassing the CD DRM checks. It also provides optional settings such as higher-resolutions modes.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\[Note 1] |
- Config files require a hex editor to read and are not easy to interpret.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\My Saved Cities\*.sc2[Note 1] |
Video settings
Input settings
Audio settings
Issues fixed
Installing on 64-bit versions of Windows
- The original disc release uses a 16-bit installer.
Install with a modified 32-bit installer[citation needed] |
---|
|
Game crashes
- The game often runs too fast on modern CPUs and must be slowed down.
Slow down the game internally[1] |
---|
Use SimCopterX which slows the game down internally through a patch. The patcher also comes with optional settings such as higher-resolution modes. |
Slow down the game externally[2] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Glide | 2.1.1 | Only available after installing the 1.02 patch and activated via the command line option -v . This mode is experimental and so the HUD and some other features are missing, with a number of graphical glitches also present. Supported by nGlide. |
Software renderer |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 95 | |
Processor (CPU) | Intel Pentium/75 MHz | |
System memory (RAM) | 16 MB | |
Hard disk drive (HDD) | 15 MB | |
Video card (GPU) | SVGA video card 512 KB of VRAM |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).