Difference between revisions of "Tonic Trouble"
From PCGamingWiki, the wiki about fixing PC games
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'''Key points''' | '''Key points''' | ||
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{{Availability| | {{Availability| | ||
{{Availability/row| Retail | | unknown | | | Windows }} | {{Availability/row| Retail | | unknown | | | Windows }} | ||
+ | }} | ||
+ | |||
+ | ==Essential improvements== | ||
+ | ===Play the game on modern systems=== | ||
+ | {{Fixbox|description=Use dgVoodoo|ref={{cn|date=March 2019}}|fix= | ||
+ | # Install the game using <code>SETUP.exe</code> included in the retail CD. | ||
+ | # Download the latest version of [http://www.dege.freeweb.hu/dgVoodoo2/dgVoodoo2.html dgVoodoo 2]. | ||
+ | # Copy dgVoodoo2 files in the main game directory for Glide or DirectX support. | ||
+ | # Launch original config tool. | ||
+ | # Launch game using installed link. | ||
}} | }} | ||
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|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = hackable |
|widescreen resolution notes= | |widescreen resolution notes= | ||
|multimonitor = unknown | |multimonitor = unknown | ||
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|ultrawidescreen = unknown | |ultrawidescreen = unknown | ||
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
− | |4k ultra hd = | + | |4k ultra hd = hackable |
|4k ultra hd notes = Can be forced using using dgvoodoo2 | |4k ultra hd notes = Can be forced using using dgvoodoo2 | ||
|fov = unknown | |fov = unknown | ||
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|anisotropic = unknown | |anisotropic = unknown | ||
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = hackable |
|antialiasing notes = Can be forced using using dgvoodoo2 | |antialiasing notes = Can be forced using using dgvoodoo2 | ||
|vsync = unknown | |vsync = unknown | ||
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = hackable |
|60 fps notes = Can be forced using using dgvoodoo2 | |60 fps notes = Can be forced using using dgvoodoo2 | ||
|120 fps = unknown | |120 fps = unknown |
Revision as of 06:33, 21 March 2019
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Ubisoft Montreal | |
Ubisoft Montpellier | |
Publishers | |
Ubisoft | |
Engines | |
Ubisoft OpenSpace | |
Release dates | |
Windows | December 6, 1999 |
Key points
- Poor compatibility with modern systems.[1]
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Essential improvements
Play the game on modern systems
Use dgVoodoo[citation needed] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | C:\Windows\UBISOFT\UBI.INI |
Save game data location
System | Location |
---|---|
Windows | C:\UbiSoft\Ed\GAMEDATA\SaveGame |
Video settings
Input settings
Audio settings
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Windows 95 and 98 | Windows 95 and 98 |
Processor (CPU) | 166 Mhz Pentium processor or compatible MMXTM and non-MMXTMCyrix PR 233 MHz, AMD K6-2 266 MHz | 233 MMXTMAGPCyrix XXX, AMD K6-2 XXX |
System memory (RAM) | 32 MB | 64 MB |
Hard disk drive (HDD) | 250 MB | 250 MB |
Video card (GPU) | All cards compatible with DX6 tested chipset: VOODOO 1, VOODOO 2 and VOODOO 3 (3DFX), ATI rage pro, Power VR2, Matrox G200 and G100, S3 savage 3D, Intel 740, NVIDIA TNT, Riva 128, Permedia 2 | All cards compatible with DX6 tested chipset: VOODOO 1, VOODOO 2 and VOODOO 3 (3DFX), ATI rage pro, Power VR2, Matrox G200 and G100, S3 savage 3D, Intel 740, NVIDIA TNT, Riva 128, Permedia 2 |