Difference between revisions of "Star Wars: Episode I - The Phantom Menace"
From PCGamingWiki, the wiki about fixing PC games
m (updated template usage) |
m (misc. fixes) |
||
Line 77: | Line 77: | ||
==Input settings== | ==Input settings== | ||
− | {{Input | + | {{Input settings |
− | | | + | |key remap = true |
− | | | + | |key remap notes = |
− | | | + | |acceleration option = false |
− | | | + | |acceleration option notes = |
− | | | + | |mouse menu = unknown |
− | | | + | |mouse menu notes = |
+ | |invert mouse y-axis = unknown | ||
+ | |invert mouse y-axis notes = | ||
+ | |controller support = true | ||
+ | |controller support notes = | ||
+ | |full controller = unknown | ||
+ | |full controller notes = | ||
+ | |controller remap = unknown | ||
+ | |controller remap notes = | ||
+ | |invert controller y-axis = unknown | ||
+ | |invert controller y-axis notes= | ||
+ | |touchscreen = unknown | ||
+ | |touchscreen notes = | ||
}} | }} | ||
Line 140: | Line 152: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = 95, 98 |
|minproc = Pentium 200MHz | |minproc = Pentium 200MHz | ||
|minmem = 32MB RAM | |minmem = 32MB RAM | ||
Line 154: | Line 166: | ||
{{references}} | {{references}} | ||
− |
Revision as of 21:05, 28 October 2013
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Cover image missing, please upload it | |
Developers | |
---|---|
Big Ape Productions | |
Publishers | |
LucasArts | |
Release dates | |
Windows | April 30, 1999 |
Mac OS (Classic) | February 4, 2000 |
Key points
- 64-bit systems need a workaround for the 16-bit launcher; see Installing on 64-bit Windows versions.
Availability
Game data
Save game cloud syncing
Template:Save Game Cloud Syncing
Video settings
Input settings
Issues fixed
Installing on 64-bit Windows versions
- The 16-bit installer can't be used on 64-bit Windows versions so the game must be installed manually.
Instructions |
---|
Issues unresolved
Could not initialize graphics hardware
Error that pops up when starting a game. This problem can be solved in a future with development of DXGL project.[1]
Instructions |
---|
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 95, 98 | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 125MB | |
Video card (GPU) | Direct3D compatible, 4MB VRAM |
References
- ↑ Tested by Suicide machine- game crashes, but it's evidently because DXGL (v. 0.5.1) lacking 3d specific functions at the moment.