Difference between revisions of "Strike Vector"
From PCGamingWiki, the wiki about fixing PC games
m (updated template usage) |
m (updated template usage) |
||
Line 81: | Line 81: | ||
|120 fps = hackable | |120 fps = hackable | ||
|120 fps notes = 62 FPS cap by default. See [[#High frame rate|High frame rate]]. | |120 fps notes = 62 FPS cap by default. See [[#High frame rate|High frame rate]]. | ||
+ | |hdr = unknown | ||
+ | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
Line 217: | Line 219: | ||
|metal support = | |metal support = | ||
|metal support notes = | |metal support notes = | ||
− | |vulkan | + | |vulkan versions = |
− | |vulkan | + | |vulkan notes = |
|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = |
Revision as of 07:45, 15 March 2018
Developers | |
---|---|
Ragequit Corporation | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | January 28, 2014 |
Strike Vector | |
---|---|
Strike Vector | 2014 |
Strike Vector EX | 2017 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Developer website | ||||
Steam |
Essential improvements
Skip intro videos
Move/delete/rename UE3_logo.bik[citation needed] |
---|
|
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/246700/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Anisotropic filtering (AF)
Modify UDKSystemSettings.ini[citation needed] |
---|
|
High frame rate
Disable frame limiter[citation needed] |
---|
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | ||||
Online play | 16 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | See How to create private servers. | |
Direct IP |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | 7 |
Processor (CPU) | ||
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 5 GB | |
Video card (GPU) | DirectX 9 compatible | DirectX 11 compatible |
Notes
- ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/246700/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (246700) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.