Difference between revisions of "River City Ransom: Underground"
From PCGamingWiki, the wiki about fixing PC games
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===Save game data location=== | ===Save game data location=== | ||
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− | {{Game data/row|OS X|}} | + | {{Game data/row|OS X|~/Library/Application Support/RiverCityRansomUnderground/}} |
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Revision as of 18:34, 3 February 2017
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Developers | |
---|---|
Conatus Creative | |
Engines | |
Windows | XNA |
OS X, Linux | FNA |
Release dates | |
Windows | February 27, 2017 |
macOS (OS X) | February 27, 2017 |
Linux | February 27, 2017 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Japanese |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | Vista, 7, 8, 10 |
Processor (CPU) | Intel Core 2 Duo 1.8Ghz | |
System memory (RAM) | 3 GB | |
Hard disk drive (HDD) | 120 MB | |
Video card (GPU) | 512MB GPU, DirectX 9, Shader Model 2.0 (XNA 4.0 Reach Profile) DirectX 9.0c compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | Latest macOS version | |
Processor (CPU) | Intel Core 2 Duo 1.8Ghz | |
System memory (RAM) | 3 GB | |
Hard disk drive (HDD) | 120 MB | |
Video card (GPU) | 512MB GPU, OpenGL 3.0+ (2.1 with ARB extensions acceptable) |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | glibc 2.15+ | 32/64-bit |
Processor (CPU) | Intel Core 2 Duo 1.8Ghz | |
System memory (RAM) | 3 GB | |
Hard disk drive (HDD) | 120 MB | |
Video card (GPU) | 512MB GPU, OpenGL 3.0+ (2.1 with ARB extensions acceptable) |