Difference between revisions of "Dead to Rights"
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Revision as of 00:31, 24 December 2016
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Developers | |
---|---|
Namco Bandai Games | |
Publishers | |
Electronic Arts | |
Release dates | |
Windows | November 10, 2003 |
Warnings
- StarForce DRM for this game does not work on modern versions of Windows (see Availability for affected versions).
Dead to Rights | |
---|---|
Dead to Rights | 2003 |
Dead to Rights II | 2005 |
Key points
- Install Microsoft DirectInput Mapper to fix remapping issues on Windows Vista and later.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Essential improvements
Patches
- See Patches.
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|
Save game data location
Template:Game data/row
System | Location |
---|
Video settings
Field of view (FOV)
- Increasing FOV can make objects at screen edges disappear.
Instructions |
---|
Windowed
- Windowed mode breaks the in-game brightness function.
Instructions |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Issues fixed
Camera doesn't react to slow mouse movements
Instructions |
---|
Can't remap controls
Instructions |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) |