Difference between revisions of "Earth Defense Force: Insect Armageddon"
From PCGamingWiki, the wiki about fixing PC games
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|udp = | |udp = | ||
|upnp = | |upnp = | ||
+ | }} | ||
+ | |||
+ | ==Other information== | ||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = | ||
+ | |opengl notes = | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |metal support = | ||
+ | |metal support notes = | ||
+ | |vulkan support = | ||
+ | |vulkan support notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = | ||
+ | |shader model notes = | ||
+ | |64-bit executable = unknown | ||
+ | |64-bit executable notes= | ||
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|recOS = 7 | |recOS = 7 | ||
− | |recCPU = Any Quad-core Intel or AMD | + | |recCPU = Any Quad-core Intel or AMD |
|recHD = 6 GB | |recHD = 6 GB | ||
|recGPU = Performance equivalent to an NVIDIA 9800 or better | |recGPU = Performance equivalent to an NVIDIA 9800 or better |
Revision as of 09:58, 20 January 2017
Developers | |
---|---|
Vicious Cycle Software | |
Publishers | |
D3 Publisher | |
Engines | |
Vicious Engine 2 | |
Release dates | |
Windows | December 15, 2011 |
Key points
- Frame rate is capped at 30 FPS. Use 60 FPS fix.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | ||||
Steam |
Essential improvements
Skip intro videos
Instructions |
---|
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/23530/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/23530/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | ||||
Online play | 6 | Co-op |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP3, Vista SP1, 7 | 7 |
Processor (CPU) | 2 GHz Dual core CPU (any Core 2 Duo or AMD X2 or better) | Any Quad-core Intel or AMD |
System memory (RAM) | 1 GB (XP), 2 GB (Vista, 7) | |
Hard disk drive (HDD) | 6 GB | 6 GB |
Video card (GPU) | Performance equivalent to an AMD Radeon 4350 or NVIDIA GeForce 7900 512 MB of VRAM Shader model 3 support |
Performance equivalent to an NVIDIA 9800 or better 1 GB of VRAM Shader model 3 support |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/23530/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (23530) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.