Difference between revisions of "Far Cry 3"
From PCGamingWiki, the wiki about fixing PC games
m |
|||
Line 17: | Line 17: | ||
{{mm}} [http://steamcommunity.com/app/220240/discussions Steam Comunity Discussions] | {{mm}} [http://steamcommunity.com/app/220240/discussions Steam Comunity Discussions] | ||
− | == Availability == | + | ==Availability== |
{{Availability Table| | {{Availability Table| | ||
{{Availability Table/row| [http://www.amazon.com/Far-Cry-3-Pc/dp/B0050SZE2G Amazon] | {{ID|Amazon}} | Requires [[Uplay]].}} | {{Availability Table/row| [http://www.amazon.com/Far-Cry-3-Pc/dp/B0050SZE2G Amazon] | {{ID|Amazon}} | Requires [[Uplay]].}} | ||
Line 39: | Line 39: | ||
}} | }} | ||
− | == Video settings == | + | ==Video settings== |
[[File:far_cry3_settings1.jpg|300px|right|thumb|Video settings.]] | [[File:far_cry3_settings1.jpg|300px|right|thumb|Video settings.]] | ||
[[File:far_cry3_settings2.jpg|300px|right|thumb|Video quality settings.]] | [[File:far_cry3_settings2.jpg|300px|right|thumb|Video quality settings.]] | ||
Line 61: | Line 61: | ||
}} | }} | ||
− | === Disable ambient occlusion === | + | ===Disable ambient occlusion=== |
− | |||
{{--}} Ambient occlusion can't be disabled completely through the in-game settings when playing in DirectX 11, only switched to various techniques available (SSAO, HBAO, HDAO). | {{--}} Ambient occlusion can't be disabled completely through the in-game settings when playing in DirectX 11, only switched to various techniques available (SSAO, HBAO, HDAO). | ||
{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/fix|Edit GamerProfile.xml}} | {{Fixbox/fix|Edit GamerProfile.xml}} | ||
− | |||
# Navigate to <code>C:\Users\%username%\Documents\My Games\Far Cry 3</code> | # Navigate to <code>C:\Users\%username%\Documents\My Games\Far Cry 3</code> | ||
# Open <code>GamerProfile.xml</code> in text editor (notepad for example). | # Open <code>GamerProfile.xml</code> in text editor (notepad for example). | ||
# Locate <code>SSAOLevel="x"</code> and change x to 0. | # Locate <code>SSAOLevel="x"</code> and change x to 0. | ||
− | + | {{ii}} Whenever you change graphical settings in-game SSAOLevel="0" is changed back to the default 1 (SSAO). | |
− | |||
− | {{ii}} Whenever you change graphical settings in-game | ||
}} | }} | ||
− | == Input settings == | + | ==Input settings== |
{{Input Settings | {{Input Settings | ||
|key_remap =true | |key_remap =true | ||
− | |key_remap_notes = Vehicle controls not rebindable. | + | |key_remap_notes =Vehicle controls not rebindable. |
|acceleration_option =true | |acceleration_option =true | ||
|acceleration_option_notes = | |acceleration_option_notes = | ||
Line 85: | Line 81: | ||
|controller_support_notes = | |controller_support_notes = | ||
}} | }} | ||
− | === Remapping === | + | |
+ | ===Remapping=== | ||
{{--}} Driving keys are not updated when remapping the movement keys, currently there doesn't seem to be a way to remap them. | {{--}} Driving keys are not updated when remapping the movement keys, currently there doesn't seem to be a way to remap them. | ||
− | ==== Manually bind enter key to an action ==== | + | ====Manually bind enter key to an action==== |
{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/fix|Edit InputUserActionMap.xml}} | {{Fixbox/fix|Edit InputUserActionMap.xml}} | ||
Line 101: | Line 98: | ||
}} | }} | ||
− | === Toggle aiming down sights (ADS) for weapons === | + | ===Toggle aiming down sights (ADS) for weapons=== |
{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/fix|Edit GamerProfile.xml to add IronsightToggleMode}} | {{Fixbox/fix|Edit GamerProfile.xml to add IronsightToggleMode}} | ||
Line 109: | Line 106: | ||
}} | }} | ||
− | == System requirements == | + | ==Issues unresolved== |
+ | ===Textures and artifacting=== | ||
+ | <gallery> | ||
+ | File:Far_Cry_Andytizer_1.jpg|Artifact blocks appear on screen. | ||
+ | File:Far_Cry_Andytizer_2.jpg|Random lights appear. | ||
+ | File:Far_Cry_Andytizer_3.jpg|Escaping to menu and returning and geometry has failed to load correctly. | ||
+ | File:FarCry3_Issue.jpg|Stretched, hollow blocks of the ground appearing randomly. | ||
+ | </gallery> | ||
+ | |||
+ | ===Crash after first cutscene and random crashing=== | ||
+ | {{--}} Crash after first cutscene.<ref>http://forums.steampowered.com/forums/showthread.php?t=3018899</ref> | ||
+ | {{--}} First cutscene is also unskippable.<ref>https://twitter.com/botherer/status/274294032778268673</ref> | ||
+ | {{--}} Crashes occur randomly in all parts of the game.<ref>http://forums.steampowered.com/forums/showthread.php?t=3019290</ref> | ||
+ | |||
+ | ===Microstutter=== | ||
+ | {{--}} Reports indicate pervasive microstutter issue, despite higher framerates.<ref>http://forums.ubi.com/showthread.php/730854-Micro-stuttering/page2</ref><ref>http://www.youtube.com/watch?v=b171isQbROo</ref> | ||
+ | |||
+ | ==System requirements== | ||
{{System Requirements | {{System Requirements | ||
|OSfamily_ = Windows | |OSfamily_ = Windows | ||
Line 124: | Line 138: | ||
}} | }} | ||
− | + | {{References}} | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
[[Category:Game]] | [[Category:Game]] | ||
[[Category:Windows]] | [[Category:Windows]] |
Revision as of 16:39, 30 November 2012
Template:Infobox Far Cry (series) Key points
- Large number of issues reported on multiple hardware configurations, including texture problems, falling through the world, etc.
- Requires additional Uplay launcher to run.
General information
- Ubisoft Forums - PC Discussion
- Ubisoft Forums - Technical Community Help
- Steam Users' Forums for Far Cry series.
- Steam Comunity Discussions
Availability
- All versions require running Uplay.
Game data
Save game location
Save game cloud syncing
Template:Save Game Cloud Syncing
Video settings
Disable ambient occlusion
- Ambient occlusion can't be disabled completely through the in-game settings when playing in DirectX 11, only switched to various techniques available (SSAO, HBAO, HDAO).
Instructions |
---|
Input settings
Remapping
- Driving keys are not updated when remapping the movement keys, currently there doesn't seem to be a way to remap them.
Manually bind enter key to an action
Instructions |
---|
Toggle aiming down sights (ADS) for weapons
Instructions |
---|
Issues unresolved
Textures and artifacting
Crash after first cutscene and random crashing
- Crash after first cutscene.[1]
- First cutscene is also unskippable.[2]
- Crashes occur randomly in all parts of the game.[3]
Microstutter
System requirements
References
- ↑ http://forums.steampowered.com/forums/showthread.php?t=3018899
- ↑ https://twitter.com/botherer/status/274294032778268673
- ↑ http://forums.steampowered.com/forums/showthread.php?t=3019290
- ↑ http://forums.ubi.com/showthread.php/730854-Micro-stuttering/page2
- ↑ http://www.youtube.com/watch?v=b171isQbROo