Difference between revisions of "Caller's Bane"
From PCGamingWiki, the wiki about fixing PC games
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'''Key points''' | '''Key points''' | ||
− | {{--}} Servers are estimated to shut down on July 1, 2016. No further development, aside from balancing patches, if needed.<ref>https://scrolls.com/2015/06/its-been-a-blast-automaton</ref> | + | {{--}} Servers are estimated to shut down on July 1, 2016. No further development, aside from balancing patches, if needed.<ref name="online">[https://scrolls.com/2015/06/its-been-a-blast-automaton It’s been a Blast Automaton! | Scrolls]</ref> |
'''General information''' | '''General information''' | ||
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|online play players = | |online play players = | ||
|online play modes = | |online play modes = | ||
− | |online play notes = | + | |online play notes = Servers will shut down around July 1, 2016.<ref name="online"/> |
|asynchronous = false | |asynchronous = false | ||
|asynchronous notes = | |asynchronous notes = |
Revision as of 22:25, 17 February 2016
Developers | |
---|---|
Mojang | |
Engines | |
Unity | |
Release dates | |
Windows | December 11, 2014 |
macOS (OS X) | December 11, 2014 |
Linux | Early access |
Key points
- Servers are estimated to shut down on July 1, 2016. No further development, aside from balancing patches, if needed.[1]
General information
- Official website - News, announcements and other information.
- Official devblog - Personal ideas, thoughts and insights.
- Official list of community sites and resources
- Official Bug Tracker
- Mojang's Support Center
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website | Demo version also available (see Demo version). |
- All versions require a Mojang Account.
- Accounts are cross-platform, so no additional purchase for the Android version of Scrolls is required.
Demo version
The Demo version allows anyone to access the following content for free:
- Tutorials
- Easy/Medium AI Skirmish
- Easy Trials
- Unranked multi-player matches
- Deckbuilding
- NPC-Store (with limitations)
- Replays
- Spectating
Progress and stats from the Demo version carry over to the full version of the game.
Experimental Linux client
An experimental Linux client can be acquired here.
Game data
Configuration file(s) location
Save game cloud syncing
- Progress and stats are saved automatically online.
Video settings
Input settings
Audio settings
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play | Servers will shut down around July 1, 2016.[1] | ||
Asynchronous multiplayer |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP,[2] Vista | 7, 8 |
Processor (CPU) | Intel Pentium D or AMD Athlon 64 (K8) 2.6 GHz | Intel Core i3 or AMD Athlon II (K10) 2.6 GHz |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 700 MB | 1.5 GB |
Video card (GPU) | Integrated: Intel HD Graphics or AMD Radeon HD Graphics with DirectX 9.0c
Discrete: Nvidia GeForce 8400 or AMD Radeon HD 2400 with DirectX 9.0c | GeForce 4xx Series or AMD Radeon HD 5xxx Series (Excluding Integrated Chipsets) with DirectX 10.0 or later |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.6 | 10.8 or later |
Processor (CPU) | See Support site | |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 700 MB | 1.5 GB |
Video card (GPU) | See Support site |