Difference between revisions of "Transistor"
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==Video settings== | ==Video settings== | ||
{{Image|Transistor - settings.png|General settings.}} | {{Image|Transistor - settings.png|General settings.}} | ||
+ | {{Image|Transistor - Resolution.png|Resolution options.}} | ||
{{Video settings | {{Video settings | ||
|wsgf link = http://www.wsgf.org/dr/transistor/en | |wsgf link = http://www.wsgf.org/dr/transistor/en | ||
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|ultrawidescreen notes = | |ultrawidescreen notes = | ||
|4k ultra hd = false | |4k ultra hd = false | ||
− | |4k ultra hd notes = | + | |4k ultra hd notes = Game uses sprites done for 1920x1080 resolution. However it's possible to force higher resolution with <code>-x XXXX -y XXXX</code> [[Glossary:Command line arguments|parameter]].<ref>[http://steamcommunity.com/app/237930/discussions/0/558756256586842153/ Transistor -- Technical Support FAQ [17-sept-14<nowiki>]</nowiki> :: Transistor General Discussion]</ref> |
|fov = n/a | |fov = n/a | ||
|fov notes = | |fov notes = | ||
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|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|controller support = true | |controller support = true | ||
− | |controller support notes = | + | |controller support notes = XInput and DirectInput. Hotpluggable. 360 and Dualshock button prompts. Under Windows all XInput devices has to be unplugged to use Dualshock 4.<ref>Tested by [[User:Marioysikax|Marioysikax]]</ref> |
|full controller = true | |full controller = true | ||
|full controller notes = | |full controller notes = | ||
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===DualShock 4 Light Bar=== | ===DualShock 4 Light Bar=== | ||
− | Transistor for Linux supports the DualShock 4 light bar. The light bar will sync with the transistor's speech. | + | {{ii}} Transistor for Linux supports the DualShock 4 light bar. The light bar will sync with the transistor's speech. To access this feature, refer to the [[Engine:FNA#DualShock 4 Light Bar Support|FNA user documentation]]. |
− | |||
− | To access this feature, refer to the [[Engine:FNA#DualShock 4 Light Bar Support|FNA user documentation]]. | ||
==Audio settings== | ==Audio settings== | ||
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{{L10n|content= | {{L10n|content= | ||
+ | {{Image|Transistor - Localization.png|Localization settings.}} | ||
{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
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# Navigate to the [[#Configuration file and save game data location|configuration file and save game data location]]. | # Navigate to the [[#Configuration file and save game data location|configuration file and save game data location]]. | ||
# Open {{File|FMODDriver.txt}} and enter the index of the sound card you wish to use. This is generally a single digit - the list of sound cards and their respective index is printed to the terminal at the start of the application. | # Open {{File|FMODDriver.txt}} and enter the index of the sound card you wish to use. This is generally a single digit - the list of sound cards and their respective index is printed to the terminal at the start of the application. | ||
+ | }} | ||
+ | |||
+ | ==Other information== | ||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = true | ||
+ | |opengl notes = | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = | ||
+ | |shader model notes = | ||
+ | |64-bit executable = true | ||
+ | |64-bit executable notes= 32-bit executable also available. Unknown for OS X and Linux. | ||
+ | }} | ||
+ | |||
+ | ===Middleware=== | ||
+ | {{Middleware | ||
+ | |physics = | ||
+ | |physics notes = | ||
+ | |audio = FMOD | ||
+ | |audio notes = | ||
+ | |interface = | ||
+ | |interface notes = | ||
+ | |input = SDL2 | ||
+ | |input notes = | ||
+ | |cutscenes = Bink | ||
+ | |cutscenes notes = | ||
+ | |multiplayer = | ||
+ | |multiplayer notes= | ||
}} | }} | ||
Revision as of 16:10, 13 July 2015
Template:Infobox game/row/osxporterTemplate:Infobox game/row/linporter
Developers | |
---|---|
Supergiant Games | |
Engines | |
MonoGame | |
Release dates | |
Windows | May 20, 2014 |
macOS (OS X) | October 30, 2014 |
Linux | October 30, 2014 |
General information
- Official website
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
- Technical Support FAQ
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | Soundtrack also available. | |||
Mac App Store | OS X only. | |||
Steam | [1] |
Game data
Configuration file and save game data location
Template:Game data/rowTemplate:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/237930/pfx/[Note 1] |
- This game follows the XDG Base Directory Specification on Linux.
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Input settings
DualShock 4 Light Bar
- Transistor for Linux supports the DualShock 4 light bar. The light bar will sync with the transistor's speech. To access this feature, refer to the FNA user documentation.
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Brazilian Portuguese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | Launch with /lang=ja . |
|||
Polish | ||||
Russian | ||||
Spanish |
Issues fixed
- The Transistor Technical Support FAQ includes fixes for a few issues with the game.
- Many crashes can be fixed by updating your display drivers, make sure to do so if other solutions don't work.
- On Linux issue with FMOD Studio may also lead to crashes on startup if it selects wrong audio interface. See OS X/Linux audio missing
Game won't start or crashes on launch
Instructions |
---|
Other crash/stability issues
Instructions |
---|
Instructions |
---|
Garbled text
- If you're experiencing issues with "garbled text", you'll want to enable the command line parameter
/OnlyFancyText=true
.
Instructions |
---|
OS X/Linux audio missing
- The FMOD Studio runtime may not pick the right audio device for sound playback.
Instructions |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD | |
Input | SDL2 | |
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 | |
Processor (CPU) | Dual core, 2.6 GHz | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 3 GB | |
Video card (GPU) | Intel HD 3000 AMD HD 5450 Nvidia 9400 GT 1 GB of VRAM |
- Windows XP and Vista are not officially supported but the developer has updated the game to work better with these versions.[2]
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.7 | |
Processor (CPU) | Dual core, 2.6 GHz | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 3 GB | |
Video card (GPU) | 1 GB of VRAM OpenGL 3.0 compatible (2.1 with ARB extensions acceptable) |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | glibc 2.15+ | |
Processor (CPU) | Dual core, 2.6 GHz | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 3 GB | |
Video card (GPU) | 1 GB of VRAM OpenGL 3.0 compatible (2.1 with ARB extensions acceptable) |
Notes
- ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/237930/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (237930) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
Categories:
- Windows
- OS X
- Linux
- Missing section (References)
- Invalid template usage (Infobox game)
- Games
- Invalid template usage (Availability)
- Invalid template usage (DRM)
- Invalid template usage (Save game cloud syncing)
- Invalid section order
- Invalid template usage (Fixbox)
- Invalid template usage (API)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)