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Difference between revisions of "Transistor"

From PCGamingWiki, the wiki about fixing PC games
(DRM-Free on Steam)
Line 54: Line 54:
 
==Video settings==
 
==Video settings==
 
{{Image|Transistor - settings.png|General settings.}}
 
{{Image|Transistor - settings.png|General settings.}}
 +
{{Image|Transistor - Resolution.png|Resolution options.}}
 
{{Video settings
 
{{Video settings
 
|wsgf link                  = http://www.wsgf.org/dr/transistor/en
 
|wsgf link                  = http://www.wsgf.org/dr/transistor/en
Line 67: Line 68:
 
|ultrawidescreen notes      =  
 
|ultrawidescreen notes      =  
 
|4k ultra hd                = false
 
|4k ultra hd                = false
|4k ultra hd notes          =  
+
|4k ultra hd notes          = Game uses sprites done for 1920x1080 resolution. However it's possible to force higher resolution with <code>-x XXXX -y XXXX</code> [[Glossary:Command line arguments|parameter]].<ref>[http://steamcommunity.com/app/237930/discussions/0/558756256586842153/ Transistor -- Technical Support FAQ [17-sept-14<nowiki>]</nowiki> :: Transistor General Discussion]</ref>
 
|fov                        = n/a
 
|fov                        = n/a
 
|fov notes                  =  
 
|fov notes                  =  
Line 98: Line 99:
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 
|controller support        = true
 
|controller support        = true
|controller support notes  =  
+
|controller support notes  = XInput and DirectInput. Hotpluggable. 360 and Dualshock button prompts. Under Windows all XInput devices has to be unplugged to use Dualshock 4.<ref>Tested by [[User:Marioysikax|Marioysikax]]</ref>
 
|full controller          = true
 
|full controller          = true
 
|full controller notes    =  
 
|full controller notes    =  
Line 110: Line 111:
  
 
===DualShock 4 Light Bar===
 
===DualShock 4 Light Bar===
Transistor for Linux supports the DualShock 4 light bar. The light bar will sync with the transistor's speech.
+
{{ii}} Transistor for Linux supports the DualShock 4 light bar. The light bar will sync with the transistor's speech. To access this feature, refer to the [[Engine:FNA#DualShock 4 Light Bar Support|FNA user documentation]].
 
 
To access this feature, refer to the [[Engine:FNA#DualShock 4 Light Bar Support|FNA user documentation]].
 
  
 
==Audio settings==
 
==Audio settings==
Line 131: Line 130:
  
 
{{L10n|content=
 
{{L10n|content=
 +
{{Image|Transistor - Localization.png|Localization settings.}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = English
 
  |language  = English
Line 258: Line 258:
 
# Navigate to the [[#Configuration file and save game data location|configuration file and save game data location]].
 
# Navigate to the [[#Configuration file and save game data location|configuration file and save game data location]].
 
# Open {{File|FMODDriver.txt}} and enter the index of the sound card you wish to use. This is generally a single digit - the list of sound cards and their respective index is printed to the terminal at the start of the application.
 
# Open {{File|FMODDriver.txt}} and enter the index of the sound card you wish to use. This is generally a single digit - the list of sound cards and their respective index is printed to the terminal at the start of the application.
 +
}}
 +
 +
==Other information==
 +
===API===
 +
{{API
 +
|direct3d versions      =
 +
|direct3d notes        =
 +
|directdraw versions    =
 +
|directdraw notes      =
 +
|opengl versions        = true
 +
|opengl notes          =
 +
|glide versions        =
 +
|glide notes            =
 +
|software mode          =
 +
|software mode notes    =
 +
|mantle support        =
 +
|mantle support notes  =
 +
|dos modes              =
 +
|dos modes notes        =
 +
|shader model versions  =
 +
|shader model notes    =
 +
|64-bit executable      = true
 +
|64-bit executable notes= 32-bit executable also available. Unknown for OS X and Linux.
 +
}}
 +
 +
===Middleware===
 +
{{Middleware
 +
|physics          =
 +
|physics notes    =
 +
|audio            = FMOD
 +
|audio notes      =
 +
|interface        =
 +
|interface notes  =
 +
|input            = SDL2
 +
|input notes      =
 +
|cutscenes        = Bink
 +
|cutscenes notes  =
 +
|multiplayer      =
 +
|multiplayer notes=
 
}}
 
}}
  

Revision as of 16:10, 13 July 2015

Template:Infobox game/row/osxporterTemplate:Infobox game/row/linporter
Transistor
Transistor cover
Developers
Supergiant Games
Engines
MonoGame
Release dates
Windows May 20, 2014
macOS (OS X) October 30, 2014
Linux October 30, 2014
Transistor on Wikipedia

General information

Official website
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions
Technical Support FAQ

Availability

Source DRM Notes Keys OS
GOG.com
DRM-free
Soundtrack also available.
Error: key type '{{{5}}}' not recognised
Error: OS parameter cannot be empty
Mac App Store
Icon overlay.png
OS X only.
Error: key type '{{{5}}}' not recognised
Error: OS parameter cannot be empty
Steam
DRM-free after installation through Steam client (notes may include more details)
[1]
Error: key type '{{{5}}}' not recognised
Error: OS parameter cannot be empty

Game data

Configuration file and save game data location

This game follows the XDG Base Directory Specification on Linux.

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video settings

General settings.
General settings.
Resolution options.
Resolution options.

Template:Video settings

Input settings

Input settings.
Input settings.

Template:Input settings

DualShock 4 Light Bar

Transistor for Linux supports the DualShock 4 light bar. The light bar will sync with the transistor's speech. To access this feature, refer to the FNA user documentation.

Audio settings

Template:Audio settings

Localizations

Localization settings.
Localization settings.
Language UI Audio Sub Notes
English
Brazilian Portuguese
French
German
Italian
Japanese
Launch with /lang=ja.
Polish
Russian
Spanish

Issues fixed

The Transistor Technical Support FAQ includes fixes for a few issues with the game.
Many crashes can be fixed by updating your display drivers, make sure to do so if other solutions don't work.
On Linux issue with FMOD Studio may also lead to crashes on startup if it selects wrong audio interface. See OS X/Linux audio missing

Game won't start or crashes on launch

Instructions

Other crash/stability issues

Instructions
Instructions

Garbled text

If you're experiencing issues with "garbled text", you'll want to enable the command line parameter /OnlyFancyText=true.
Instructions

OS X/Linux audio missing

The FMOD Studio runtime may not pick the right audio device for sound playback.
Instructions

Other information

API

Technical specs Supported Notes
OpenGL
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware

Middleware Notes
Audio FMOD
Input SDL2
Cutscenes Bink Video

System requirements

Windows
Minimum
Operating system (OS) 7
Processor (CPU) Dual core, 2.6 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 3 GB
Video card (GPU) Intel HD 3000
AMD HD 5450
Nvidia 9400 GT
1 GB of VRAM
Windows XP and Vista are not officially supported but the developer has updated the game to work better with these versions.[2]
macOS (OS X)
Minimum
Operating system (OS) 10.7
Processor (CPU) Dual core, 2.6 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 3 GB
Video card (GPU) 1 GB of VRAM
OpenGL 3.0 compatible (2.1 with ARB extensions acceptable)
Linux
Minimum
Operating system (OS) glibc 2.15+
Processor (CPU) Dual core, 2.6 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 3 GB
Video card (GPU) 1 GB of VRAM
OpenGL 3.0 compatible (2.1 with ARB extensions acceptable)

Notes

  1. Notes regarding Steam Play (Linux) data:

References