Difference between revisions of "KnightShift"
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{{Availability/row| Steam | 254060 | Steam, Key | Prompts for product key (does not use online activation).<ref>{{Refcheck|user=Garrett|date=8 December 2014|comment=}}</ref> | | Windows }} | {{Availability/row| Steam | 254060 | Steam, Key | Prompts for product key (does not use online activation).<ref>{{Refcheck|user=Garrett|date=8 December 2014|comment=}}</ref> | | Windows }} | ||
}} | }} | ||
− | {{ii}} All versions except for GOG.com and Steam versions | + | {{ii}} All versions except for GOG.com and Steam versions require {{DRM|Reality Pump}}. |
==Essential improvements== | ==Essential improvements== |
Revision as of 13:34, 3 April 2020
Developers | |
---|---|
Reality Pump Studios | |
Publishers | |
TopWare Interactive | |
Release dates | |
Windows | September 15, 2003 |
macOS (OS X) (Cider) | January 25, 2017[1] |
Polanie | |
---|---|
Polanie | 1996 |
KnightShift | 2003 |
Key points
- Titled Once Upon a Knight in some regions and Polanie II in Poland.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
GamersGate | ||||
GOG.com | ||||
Green Man Gaming | ||||
Steam | Prompts for product key (does not use online activation).[2] |
- All versions except for GOG.com and Steam versions require Reality Pump DRM.
Essential improvements
Skip intro videos
Change registry settings[3] |
---|
|
Skip credits
- The game normally shows credits after the player chooses to exit the game.
Change registry settings[3] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_LOCAL_MACHINE\SOFTWARE\Reality Pump\KnightShift\BaseGame[Note 1] HKEY_CURRENT_USER\Software\Reality Pump\KnightShift\BaseGame |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/254060/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Players\[Note 3] |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/254060/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | ||||
French | ||||
German | ||||
Polish | ||||
Russian | Retail release only. Patch for digital release is here |
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | G3D, Z3D Game requires d3d8to9 wrapper, see here. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 8 | |||
Online play | 8 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Issues fixed
Game immediately opens configuration tool on execution
- The configuration tool seems to use different methods of determining display information from the game, resulting in sometimes incompatible configurations that the game refuses to accept.
- Certain resolutions may not be properly recognized by the game.
Adjust Registry to allow additional display modes[4] |
---|
|
- On systems with switchable graphics, the configuration tool may get an adapter name that is different from what the engine gets. This also causes the game to bail.
Adjust Registry to set proper graphics adapter name[citation needed] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8 | |
Shader Model support | 2.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | Vista, 7, 8, 10 |
Processor (CPU) | Single Core | 2.0 GHz Single Core |
System memory (RAM) | 512 MB | 1 GB |
Hard disk drive (HDD) | 1.5 GB | 2 GB |
Video card (GPU) | TnL support 128 MB of VRAM DirectX 9.0c compatible | 256 MB of VRAM Shader model 2.0 support |
Other | Broadband Internet connection |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.12 | |
Processor (CPU) | Single Core | 2.0 GHz Multicore |
System memory (RAM) | 512 MB | 1 GB |
Hard disk drive (HDD) | 2.1 GB | |
Video card (GPU) | 128 MB of VRAM | 256 MB of VRAM Shader model 2.0 support |
Notes
- ↑ Applications writing to
HKEY_LOCAL_MACHINE\SOFTWARE
will be redirected to other locations based on various criterias, see the glossary page for more details. - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/254060/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (254060) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Mac port available now! - Steam Community Announcements
- ↑ Verified by User:Garrett on 8 December 2014
- ↑ 3.0 3.1 Verified by User:User on 2019-08-02
- ↑ "Game not starts/ Can't play in 1080p" - Steam Community Discussion