Difference between revisions of "Cry of Fear"
From PCGamingWiki, the wiki about fixing PC games
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|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = false |
+ | |windows exe notes = | ||
+ | |mac os x powerpc app = | ||
+ | |macos intel 32-bit app = unknown | ||
+ | |macos intel 64-bit app = true | ||
+ | |macos app notes = {{CN|date=August 2015}} | ||
+ | |linux 32-bit executable= unknown | ||
+ | |linux 64-bit executable= true | ||
+ | |linux executable notes = {{CN|date=August 2015}} | ||
}} | }} | ||
Revision as of 13:59, 6 December 2019
Developers | |
---|---|
Team Psykskallar | |
Engines | |
GoldSrc | |
Release dates | |
Windows | April 23, 2013 |
Key points
- Available for free
- Highly CPU dependent, recommended to run on a two threads per core CPU, e.g. any Intel Core G4000 / i3 / i7 or any AMD Ryzen series CPU.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/223710/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\SAVE[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/223710/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Dutch | ||||
French | ||||
German | ||||
Norwegian | ||||
Spanish | ||||
Swedish |
Network
- For more information, see the "Half-Life Dedicated Server" section of our GoldSrc article.
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 4 | Co-op |
||
Online play | 4 | Co-op |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 27015, 27020 |
UDP | 27015, 27020 |
- Universal Plug and Play (UPnP) support status is unknown.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 | Lost with Linux update.[1] |
OpenGL | 2.1 | |
Software renderer |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | [citation needed] | ||
Linux | [citation needed] |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Miles Sound System | |
Multiplayer | Steamworks |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | Vista, 7 |
Processor (CPU) | 1 GHz | 2 GHz |
System memory (RAM) | 64 MB | 512 MB |
Hard disk drive (HDD) | 5 GB | |
Video card (GPU) | 32 MB of VRAM | 128 MB of VRAM |
Other | Microsoft .NET Framework 4 |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (223710) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.