Difference between revisions of "Asterix & Obelix XXL"
From PCGamingWiki, the wiki about fixing PC games
m (→Video settings) |
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Line 62: | Line 62: | ||
|4k ultra hd = unknown | |4k ultra hd = unknown | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = false |
|fov notes = | |fov notes = | ||
|windowed = hackable | |windowed = hackable | ||
Line 73: | Line 73: | ||
|antialiasing notes = Up to 8x [[MSAA]] | |antialiasing notes = Up to 8x [[MSAA]] | ||
|vsync = false | |vsync = false | ||
− | |vsync notes = Off by default. | + | |vsync notes = Off by default. See [[#Vertical sync (Vsync)|Vertical sync (Vsync)]]. |
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
Line 82: | Line 82: | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Vertical sync (Vsync)|Vertical sync (Vsync)]]=== | ||
+ | {{ii}} The game's real executable is {{file|GameModule.elb}} which cannot be properly forced | ||
+ | {{Fixbox|description=Forcing V-sync|ref=<ref>{{Refcheck|user=Blackbird|date=2019-10-08|comment=Tested using Nvidia Inspector}}</ref>|fix= | ||
+ | # Rename {{file|GameModule.elb}} to {{file|axxl.exe}} | ||
+ | # Now you can [[Glossary:Vertical sync (Vsync)#Override vertical sync (Vsync) behavior|force Vsync]] properly. | ||
}} | }} | ||
Revision as of 10:16, 8 October 2019
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|
Developers | |
---|---|
Étranges Libellules | |
Publishers | |
Atari | |
Engines | |
RenderWare | |
Release dates | |
Windows | June 18, 2004 |
Availability
Essential improvements
XXL1Patcher
- Fixes crash "An installation Error occured : Module 50279" for 64 bits Windows OS ( as Windows 10 ) users.
- Fixed ending cutscene crash.
- "Greece" text won't show on the level map for some reason. All other countries work. Doesn't affect gameplay.
- xxl1patcher.zip
How to install |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\SAVE\[Note 1] |
Video settings
Vertical sync (Vsync)
- The game's real executable is
GameModule.elb
which cannot be properly forced
Forcing V-sync[1] |
---|
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 98, 2000, Me, XP | |
Processor (CPU) | Intel Pentium III 700 MHz MMX or higher | |
System memory (RAM) | 64 MB | |
Hard disk drive (HDD) | 663 Mo | |
Video card (GPU) | 32 MB of VRAM |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Verified by User:Blackbird on 2019-10-08
- Tested using Nvidia Inspector