Difference between revisions of "Enter the Matrix"
From PCGamingWiki, the wiki about fixing PC games
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|4k ultra hd wsgf award = incomplete | |4k ultra hd wsgf award = incomplete | ||
|widescreen resolution = hackable | |widescreen resolution = hackable | ||
− | |widescreen resolution notes= HUD | + | |widescreen resolution notes= HUD elements and FMVs are stretched. |
|multimonitor = hackable | |multimonitor = hackable | ||
|multimonitor notes = | |multimonitor notes = | ||
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|4k ultra hd = unknown | |4k ultra hd = unknown | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = false |
|fov notes = | |fov notes = | ||
|windowed = unknown | |windowed = unknown |
Revision as of 20:25, 18 January 2014
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Cover image missing, please upload it | |
Developers | |
---|---|
Shiny Entertainment | |
Publishers | |
Atari | |
Release dates | |
Windows | May 14, 2003 |
Availability
Essential improvements
Patches
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
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Save game data location
Template:Game data/row
System | Location |
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Save game cloud syncing
- No save game cloud syncing information; you can edit this page to add it.
Video settings
Input settings
Audio settings
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98SE/Me/2000/XP | |
Processor (CPU) | Intel Pentium III 800MHz AMD Athlon 800 MHz | Intel Pentium III 1.2GHz AMD Athlon 1.2 GHz |
System memory (RAM) | ||
Hard disk drive (HDD) | 4.3 GB | |
Video card (GPU) | NVIDIA GeForce 256 ATI Radeon 8500 32MB of VRAM | NVIDIA GeForce 3 64MB of VRAM DirectX 9.0c compatible |