Difference between revisions of "BloodRayne: Betrayal"
From PCGamingWiki, the wiki about fixing PC games
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{{Image|BloodRayne Betrayal - Video.png|Video settings.}} | {{Image|BloodRayne Betrayal - Video.png|Video settings.}} | ||
{{Video settings | {{Video settings | ||
− | |wsgf link = | + | |wsgf link = https://www.wsgf.org/dr/bloodrayne-betrayal/en |
|widescreen wsgf award = limited | |widescreen wsgf award = limited | ||
|multimonitor wsgf award = unsupported | |multimonitor wsgf award = unsupported | ||
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|4k ultra hd wsgf award = incomplete | |4k ultra hd wsgf award = incomplete | ||
|widescreen resolution = true | |widescreen resolution = true | ||
− | |widescreen resolution notes= Only 16:9 resolutions have the correct aspect ratio.<ref>[ | + | |widescreen resolution notes= Only 16:9 resolutions have the correct aspect ratio.<ref>[https://www.wsgf.org/dr/bloodrayne-betrayal/en BloodRayne: Betrayal | WSGF]</ref> |
|multimonitor = false | |multimonitor = false | ||
|multimonitor notes = | |multimonitor notes = | ||
|ultrawidescreen = hackable | |ultrawidescreen = hackable | ||
− | |ultrawidescreen notes = See the [ | + | |ultrawidescreen notes = See the [https://www.wsgf.org/dr/bloodrayne-betrayal/en WSGF entry]. |
|4k ultra hd = true | |4k ultra hd = true | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
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|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = false |
+ | |windows exe notes = | ||
+ | |macos 32-bit app = | ||
+ | |macos 64-bit app = | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux executable notes = | ||
}} | }} | ||
Revision as of 11:42, 14 June 2019
![]() |
|
Developers | |
---|---|
WayForward Technologies | |
Windows | Abstraction Games |
Publishers | |
Midnight City | |
Engines | |
WF Engine | |
Release dates | |
Windows | April 30, 2014 |
BloodRayne | |
---|---|
BloodRayne | 2002 |
BloodRayne 2 | 2005 |
BloodRayne: Betrayal | 2014 |
BloodRayne: Terminal Cut | 2020 |
BloodRayne 2: Terminal Cut | 2020 |
BloodRayne Betrayal: Fresh Bites | 2021 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Amazon.com | ||||
GOG.com | ||||
Humble Store | ||||
Steam |
- Soundtrack is available for free at composer's Bandcamp, you can also pay what you want.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\Wayforward Technologies\BloodRayne\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/281220/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\Wayforward Technologies\BloodRayne\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/281220/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish | ||||
Russian | Fan translation by «ZoG Forum Team» |
Issues fixed
Run the game at screen refresh rate
- Fullscreen mode defaults to 60 Hz, even if the screen refresh rate is set higher than that.
Set screen refresh rate and 60 FPS cap[citation needed] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 32-bit | 7 64-bit, 8 64-bit |
Processor (CPU) | AMD Athlon 64 X2 Dual Core 4600+ 2.4 GHz Intel Pentium D 805 2.66 GHz |
AMD Athlon 7850 Dual Core 2.8 GHz Intel Core 2 Duo E7500 2.93 GHz |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 3 GB | |
Video card (GPU) | Nvidia GeForce 9600 GT ATI Radeon HD 4650 512 MB of VRAM Shader model 3 support |
1 GB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/281220/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (281220) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.