Difference between revisions of "Two Worlds II Castle Defense"
From PCGamingWiki, the wiki about fixing PC games
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|cover = Two Worlds II Castle Defense cover.jpg | |cover = Two Worlds II Castle Defense cover.jpg | ||
|developers = | |developers = | ||
− | {{Infobox game/row/developer|Reality Pump}} | + | {{Infobox game/row/developer|Reality Pump Studios}} |
|publishers = | |publishers = | ||
{{Infobox game/row/publisher|TopWare Interactive}} | {{Infobox game/row/publisher|TopWare Interactive}} |
Revision as of 00:09, 31 December 2013
Developers | |
---|---|
Reality Pump Studios | |
Publishers | |
TopWare Interactive | |
Release dates | |
Windows | May 17, 2011 |
macOS (OS X) | May 17, 2011 |
Two Worlds | |
---|---|
Two Worlds | 2007 |
Two Worlds II | 2010 |
Two Worlds II Castle Defense | 2011 |
Two Worlds II HD: Call of the Tenebrae | 2017 |
Two Worlds III | TBA |
Key points
- Very limited settings.
General information
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
- Official forums
- Official site
Availability
Best version
The GOG.com version is the only DRM-free version but does not have a Mac OS X version.
Improvements
Update 2.0 Patch (retail)
The latest retail patch is Update 2.0. Digital distribution versions are already fully patched.
Game data
- Settings are stored in the registry.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP SP3, Vista, 7, 8 | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 500 MB | |
Video card (GPU) | Shader 2.0 and 256 MB RAM |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.6 (Snow Leopard) | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 500 MB | |
Video card (GPU) | Shader 2.0 and 256 MB RAM |
Issues fixed
"OpenAL32.dll is missing from your computer" error at launch
Instructions |
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