Difference between revisions of "Trials Fusion"
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Revision as of 16:08, 27 February 2019
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Developers | |
---|---|
RedLynx | |
Ubisoft Shanghai | |
Windows | Ubisoft Ukraine |
Publishers | |
Ubisoft | |
Release dates | |
Windows | April 24, 2014 |
Trials | |
---|---|
Trials 2: Second Edition | 2008 |
Trials Evolution: Gold Edition | 2013 |
Trials Fusion | 2014 |
Trials of the Blood Dragon | 2016 |
Trials Rising | 2019 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam | ||||
Ubisoft Store | Deluxe Edition, Awesome Max Edition |
- A demo is available.
- All versions require Ubisoft Connect DRM.
DLC and expansion packs
Name | Notes | |
---|---|---|
Season Pass | The season pass does not contain The Awesome Level Max DLC | |
Riders of the Rustlands | ||
Empire of the Sky | ||
Welcome to the Abyss | ||
Fault One Zero | ||
Fire in the Deep | ||
After the Incident | ||
Awesome Level Max |
Essential improvements
Skip intro videos
Go to <path-to-game>\datapack\flash\video
Delete or rename redlynx.bik
& ubisoft.bik
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\TrialsFusion\SavedGames\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/245490/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/245490/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | ||
Ubisoft Connect |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Dutch | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Portuguese | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | |||
LAN play | ||||
Online play |
Issues unresolved
Low frame rate
Lower graphic settings[1] |
---|
Low frame rate causes a slow-motion effect. The gameplay speed is tied to the display refresh rate. Developers are working on a solution. Disabling force feedback via in-game menus has resolved this issue in some instances. |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista SP2 | 7 SP1, 8, 8.1 |
Processor (CPU) | AMD Athlon II X4 620 @ 2.6 GHz Intel Core i3 550 @ 3.2 GHz |
AMD Phenom II X4 955 @ 3.2 GHz Intel Core i5 2400s @ 2.5 GHz |
System memory (RAM) | 3 GB | 4 GB |
Hard disk drive (HDD) | 8 GB | |
Video card (GPU) | AMD Radeon HD 7700 Nvidia GeForce GTS 450 1 GB of VRAM DirectX 10 compatible Shader model 5 support |
AMD Radeon HD 7850 Nvidia GeForce GTX 560 Ti |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (245490) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.