Difference between revisions of "Crawlers and Brawlers"
From PCGamingWiki, the wiki about fixing PC games
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Revision as of 06:21, 18 October 2018
Developers | |
---|---|
Ugly Beard Games | |
Release dates | |
Windows | August 22, 2016 |
macOS (OS X) | August 22, 2016[citation needed] |
Linux | August 22, 2016[citation needed] |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
macOS (OS X) | |
Linux |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
Windows | |
macOS (OS X) | |
Linux |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Mode name(s) not recognised, see the editing guide for supported modes. Co-op / PvP |
||
LAN play | ||||
Online play | 16 | Co-op / PvP |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | Vista, 7, 10, 8, 8.1 |
Processor (CPU) | 2.0 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 300 MB | |
Video card (GPU) | Discrete Graphics, capable of Shader Model 2.0+ |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.9.5 | 10.10 |
Processor (CPU) | 2.0 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 300 MB | |
Video card (GPU) | Discrete Graphics, capable of OpenGL 3.0+ support |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 14.04 LTS | |
Processor (CPU) | 2.0 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 300 MB | |
Video card (GPU) | Discrete Graphics, capable of OpenGL 3.0+ support |