Difference between revisions of "Pool of Radiance"
From PCGamingWiki, the wiki about fixing PC games
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|invert controller y-axis = unknown | |invert controller y-axis = unknown | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | | | + | |xinput controllers = unknown |
− | | | + | |xinput controllers notes = |
− | |button prompts | + | |xbox prompts = unknown |
− | |button prompts notes | + | |xbox prompts notes = |
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
|controller hotplug = unknown | |controller hotplug = unknown | ||
|controller hotplug notes = | |controller hotplug notes = | ||
|haptic feedback = unknown | |haptic feedback = unknown | ||
|haptic feedback notes = | |haptic feedback notes = | ||
− | | | + | |simultaneous input = unknown |
− | | | + | |simultaneous input notes = |
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
}} | }} | ||
Revision as of 05:33, 10 April 2018
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Strategic Simulations, Inc. | |
Engines | |
Gold Box | |
Release dates | |
DOS | August 1988 |
Mac OS (Classic) | 1989 |
Windows | August 20, 2015[1] |
macOS (OS X) | August 20, 2015[1] |
Linux | August 20, 2015[1] |
⤏ Go to series page | |
Subseries of Dungeons & Dragons | |
Pool of Radiance (series) | |
Curse of the Azure Bonds | 1989 |
Secret of the Silver Blades | 1990 |
Buck Rogers (series) | |
Champions of Krynn | 1990 |
Neverwinter Nights | 1991 |
Pools of Darkness | 1991 |
Gateway to the Savage Frontier | 1991 |
Death Knights of Krynn | 1991 |
The Dark Queen of Krynn | 1992 |
Treasures of the Savage Frontier | 1992 |
Spelljammer: Pirates of Realmspace | 1992 |
Forgotten Realms: Unlimited Adventures | 1993 |
Key points
- Supports the graphics hardware of Tandy computers and the sound hardware of both PCjr and Tandy computers. See Essential Improvements for information about enabling the PCjr/Tandy sound on DOSBox
- The first version of PC release includes the theme music from the original C64 release, when played using PCjr/Tandy sound. Later versions omit this music entirely
General information
- GOG.com Community Discussions for game series
- GOG.com Support Page
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Run in DOSBox. | |||
GOG.com | Bundled with Curse of the Azure Bonds, Hillsfar, Secret of the Silver Blades, Pools of Darkness, Gateway to the Savage Frontier, Treasures of the Savage Frontier, and Forgotten Realms: Unlimited Adventures. |
- The retail version requires the Translation Wheel to answer copy protection questions. The GOG.com version has the copy protection cracked (anything will be accepted).[2]
Essential improvements
Enable PCjr/Tandy sound on DOSBox
- Most later releases are configured to use PC speaker sound. DOSBox can be set to emulate the additional sound hardware of PCjr/Tandy systems and the game configured to use PCjr/Tandy for sound instead of more primitive PC speaker. In the first version of PC release this also enables the theme music in the introduction and at the beginning of battles
Edit the configuration file of DOSBox and POOL.CFG in the installation folder[citation needed] |
---|
|
Skip intro videos
Edit POOL.CFG[3] |
---|
Notes
|
Skip Translation Wheel prompts
Launch with st.exe STING parameter[4] |
---|
Run the game with |
Gold Box Companion
- Gold Box Companion is a program for Windows that adds various optional features when playing the DOS version in DOSBox (fix command for healing, automap, party HUD, raising level restrictions, character editing, etc.)
Game data
Configuration file(s) location
System | Location |
---|---|
DOS | <path-to-game>\POOL.CFG |
Windows | |
Mac OS (Classic) | |
macOS (OS X) | |
Linux |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
DOS | <path-to-game>\SAVE\ |
Windows | |
Mac OS (Classic) | |
macOS (OS X) | |
Linux |
- The default save folder can be changed by editing
POOL.CFG
.[5] - Saves are
SAVGAMA.DAT
toSAVGAMJ.DAT
. - Character files are
*.CHA
. Character names must be listed inCHARLIST.TXT
in order to be visible in-game. Character files are only present when that character is not part of a party in a save file.
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DOS video modes |
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Windows | |||||
macOS (OS X) | |||||
Linux | |||||
Mac OS (Classic) |
System requirements
DOS | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | 384k | |
Hard disk drive (HDD) | ||
Video card (GPU) | CGA, EGA, Tandy |
References
Categories:
- Stubs
- DOS
- Mac OS
- Windows
- OS X
- Linux
- Invalid template usage (Infobox game)
- Games
- Invalid template usage (Series)
- Invalid template usage (Availability)
- Pages needing references
- Invalid section order
- Invalid template usage (Save game cloud syncing)
- Invalid template usage (API)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)