Pool of Radiance

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Pool of Radiance
Pool of Radiance cover
Strategic Simulations, Inc.
Mac OS (Classic) Level Systems
Gold Box
Release dates
DOS August 1988
Mac OS (Classic) 1989
Windows (DOSBox) August 20, 2015[1]
macOS (OS X) (DOSBox) August 20, 2015[1]
Linux (DOSBox) August 20, 2015[1]
Pool of Radiance on HowLongToBeat
Pool of Radiance guide on StrategyWiki
Pool of Radiance on MobyGames
Pool of Radiance on Wikipedia
Pool of Radiance 1988
Curse of the Azure Bonds 1989
Secret of the Silver Blades 1990
Buck Rogers: Countdown to Doomsday 1990
Champions of Krynn 1990
Neverwinter Nights 1991
Pools of Darkness 1991
Gateway to the Savage Frontier 1991
Death Knights of Krynn 1991
The Dark Queen of Krynn 1992
Treasures of the Savage Frontier 1992
Spelljammer: Pirates of Realmspace 1992
Buck Rogers: Matrix Cubed 1992
Forgotten Realms: Unlimited Adventures 1993

This page is for the original 1988 Gold Box game. For the 2001 re-imagining using 3rd Edition Dungeons & Dragons rules, see Pool of Radiance: Ruins of Myth Drannor.

Key points

Supports the graphics hardware of Tandy computers and the sound hardware of both PCjr and Tandy computers. See Essential Improvements for information about enabling the PCjr/Tandy sound on DOSBox
The first version of PC release includes the theme music from the original C64 release, when played using PCjr/Tandy sound. Later versions omit this music entirely

General information

GOG.com Community Discussions for game series
GOG.com Support Page


The retail version requires the Translation Wheel to answer copy protection questions. The GOG.com version has the copy protection cracked (anything will be accepted).[2]

Essential improvements[edit]

Enable PCjr/Tandy sound on DOSBox[edit]

Most later releases are configured to use PC speaker sound. DOSBox can be set to emulate the additional sound hardware of PCjr/Tandy systems and the game configured to use PCjr/Tandy for sound instead of more primitive PC speaker. In the first version of PC release this also enables the theme music in the introduction and at the beginning of battles
Edit the configuration file of DOSBox and POOL.CFG in the installation folder[citation needed]
  1. Open the configuration file of DOSBox and seek tandy setting under [speaker] section. This setting is usually tandy=auto. Change the setting to tandy=on and save the changes.
  2. Open POOL.CFG in the installation folder. The second line controls sound with P standing for PC speaker. Change this setting to T to enable PCjr/Tandy sound and save the changes.

Skip intro videos[edit]

Edit POOL.CFG[3]
  1. Go to the installation folder.
  2. Edit POOL.CFG.
  3. Change F to N and save your changes.


The Advanced Dungeons & Dragons splash screen will still be shown.

Skip Translation Wheel prompts[edit]

Launch with st.exe STING parameter[4]

Run the game with st.exe STING

PoR Speed Control Utility[edit]

This utility will allow you to control the speed of the game. You will be able to speed up the game from 1 to 10 times, or reset the speed back if necessary.

Gold Box Companion[edit]

Gold Box Companion is a program for Windows that adds various optional features when playing the DOS version in DOSBox (fix command for healing, automap, party HUD, raising level restrictions, character editing, etc.)

Game data[edit]

Configuration file(s) location[edit]

System Location
DOS <path-to-game>\POOL.CFG
Windows <path-to-game> (mounted in DOSBox)[Note 1]
Mac OS (Classic)
macOS (OS X) <path-to-game> (mounted in DOSBox)[Note 1]
Linux <path-to-game> (mounted in DOSBox)[Note 1]
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location[edit]

System Location
DOS <path-to-game>\SAVE\
Windows <path-to-game> (mounted in DOSBox)[Note 1]
Mac OS (Classic)
macOS (OS X) <path-to-game> (mounted in DOSBox)[Note 1]
Linux <path-to-game> (mounted in DOSBox)[Note 1]
The default save folder can be changed by editing POOL.CFG.[5]
Character files are *.CHA. Character names must be listed in CHARLIST.TXT in order to be visible in-game. Character files are only present when that character is not part of a party in a save file.

Save game cloud syncing[edit]

System Native Notes
GOG Galaxy



Keyboard and mouse State Notes
For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds).
Mouse acceleration
Mouse sensitivity
Mouse input in menus
True for Mac OS, false for DOS.
Mouse Y-axis inversion
Controller support
For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds).


Audio feature State Notes
Separate volume controls
On/off only; toggle with Ctrl+S.
Surround sound
Everything is text-based.
Closed captions
Mute on focus lost


Language UI Audio Sub Notes

Other information[edit]


Technical specs Supported Notes
DOS video modes
Executable 32-bit 64-bit Notes
macOS (OS X)

System requirements[edit]

Operating system (OS)
Processor (CPU)
System memory (RAM) 384k
Hard disk drive (HDD)
Video card (GPU) CGA, EGA, Tandy


  1. 1.0 1.1 1.2 1.3 1.4 1.5 File/folder structure within the installation folder reflects the path(s) listed for DOS and/or PC booter game data. For the GOG.com release, file changes in DOSBox are redirected to <path-to-game>/cloud_saves/ even if GOG Galaxy is not used (this folder contains all redirected files, so some files in the cloud_saves folder might be temporary files or other files that do not contain saves or settings).